yes...i understand how SayTrigger works...it just isn't now. It will never show the trigger no matter if it is set to true or false. (Tested by only typing the word itself, no testing of dedicated was done yet)
ProAsm said:Did the game go past 10 minutes ?
// before:
if (Level.Game.GameReplicationInfo.RemainingMinute == Level.Game.GameReplicationInfo.TimeLimit / 2)
// after
if (Level.Game.GameReplicationInfo.RemainingMinute == Level.Game.GameReplicationInfo.TimeLimit * 60 / 2)
OMG... that is amazing - thanks frogger - wow, I'm speechless.21780....never broke. I had last sound only appear there. Didn't notice any ill effects amazingly.
Zounds=(Soundname="cool@3",Triggername="cool",SoundFilename="Whatever",Hidden=false,AdminOnly=False)
I just removed that from the ZoundConvert because what happens if an Admin has not provided for the hello and goodbye at all and I set the FirstFile as the Soundfilename as I did in B5, when the sound is called the Admin gets an Access None 'Sound' in his log and he will start complaining about 'errors' etc and make an issue on Atari.please revert back to B5 feature of adding first soundfilename to hello and byebye.
Works fine here but I will check it again.ShowTrigger=True is still a no go
ProAsm said:I just removed that from the ZoundConvert because what happens if an Admin has not provided for the hello and goodbye at all and I set the FirstFile as the Soundfilename as I did in B5, when the sound is called the Admin gets an Access None 'Sound' in his log and he will start complaining about 'errors' etc and make an issue on Atari.
It is for that reason I now just leave it blank and let him fill it in if he wants to.
hmishima said:I'm pretty sure this is completely impossible but:
From a post on Atari Forums:
Zounds downloads should be optional packages.
I.e Press F10 to cancel
the code for Zounds should then look to see if the person has MyZounds package, and if not, disable its code.
Its about 5 lines of code and it really is needed.
C:\UT2004\System>UCC PackageFlag UTWSounds1.uax Testsound.uax +ClientOptional
Loaded UTWSounds1.uax.
Current flags: 1
AllowDownload
Saved Testsound.uax.
New flags: 3
AllowDownload
ClientOptional
Success - 0 error(s), 0 warning(s)
C:\UT2004\System>