I understand your point worf. But i feel to be able to teleport from one deploy to another would disrupt the flow of the game. Imagine defending your node in Garden, then to run over to your deploy to be right in the front of your enemies base is just too much, which is why certain maps have teleporters already to get you through certain distances on a map.
What youve said has been brought up aswell about not being able to teleport to a deploy being hacked. Im the type of player that likes to control all deploy points and energy sources, and this would just make it easy for players to obtain all those points like myself =) If i heard that an energy was taken and i look on the map and just hop onto a deploy to teleport closest to that deploy/energy, then the challenge to just get there on foot wouldnt be there.
IMO, it would disrupt the flow of the game. In the beginning when the idea came up, I liked it. But later on, I felt it would be better to just leave it alone