First of all thx for the official statement to the SS team and congrats to ehrewoN on his new position.
I can´t wait to see the new site, or just the new forums, to be one of the first to register
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Does that all means Ss started to work on the mod?
geogob said:
Well if it's the same tag line as Red Orchestra, and I understand many RO developpers moved there, then I wouldn't be too worried.
Thats exactly what I thought. The INS devs said they will go for realism as far it doesn´t disturb their concept of hardcore 'platoon teamwork system'. And that kinda let me expect less realism at all, but who knows.
They are so many games that proclaimed to be realistic, but were not. So if someone says 'realism' I do not expect to much at all.
But I can definitely say one, if SS speaks about realism, I think about realism as it is meant, cuz I learned from INF that it is the closest thing to realism (no matter of how many things they are, I´m not agreed with).
I do not see a big concurency in INS. But if the team tactics system gameplay of INS works as they say, it will be the single concurency to INF and a big one.
Oh and the extreme high quality of models, skins and sounds of INS makes me concearning a bit, cuz INF never really looked that impressive, I hope INF3 will change that a lot.
Seems HL2 is a hotspot. They is 'Hostile Intent: Phoenix Rising' allready in work for Source, they is INS, and who knows what else.
@SS:
Plz make it! Plz, highquality models, weapons, skins. Most important for me is the 1st person, I desire having high quality designed weapon models and skins and sounds, plz, plz, plz.
http://www.insurgencymod.net/images/vehicles/paramil/t72.jpg
http://img61.exs.cx/img61/4323/25us.jpg
http://img24.exs.cx/img24/7085/image12uf.jpg
http://img.photobucket.com/albums/v36/snake900/ak47render.jpg
Hope you can beat that