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Why the low UT3 adoption?

Discussion in 'Unreal Tournament 3' started by TehLlama, Aug 12, 2009.

  1. DarkSonny

    DarkSonny Beware!

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    Mmmm I suggest you then play XMP at 2k4 or utxmp....You know not everybody likes that kind of gameplay.
     
  2. Northrawn

    Northrawn New Member

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    Maybe (pure speculation) it had to do with the very close connection of Catzenjeger and Midway Germany.

    About the censored version: It was very easy to "unlock". It was Midway who screwed up badly. I remeber PMing with Jeff Morris about the Version I bought and how easy it could be "unlocked" and how he wanted to "have a talk with MW-Germany". :D
     
  3. oldkawman

    oldkawman Master of Your Disaster

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    That depends on what your learning. If learning how to make the guns shoot is all, then that's quick, a very short learning curve. If playing the game at a moderate skill level is what you mean,, then your totally wrong. UT3 has a very substantial learning curve. Even coming in from UT2K4, it takes substantial time to learn how to best use the weapons and movement. It takes alot of play time and practice, especially online.The campaign may be a tutorial of sort, but bots do not play like real folks and do little to prepare you to face many online players. This game just has a great deal of depth and it does take a long time to master the different weapons and skills. I have been playing since day one and guesstimate I am still very very far from mastering even half it.
     
  4. $hagratH

    $hagratH New Member

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    my idea to the lack of UT3 players in europe is this:rolleyes:
    when u make a game that is supposed to take over and be a good follower to lets say UT 2k4,,,i really dont think that when u have added something to a game
    u just cant remove it and replace it with something else,that goes to movement
    so this is why i think theres a lack of players here
    but this is just my 2 cents of it
    the weapons in UT3 are superb.............:D
     
  5. Benfica

    Benfica European Redneck

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    Because?
    There isn't, but it's pointless to measure now. What matters is, e.g. 1 year after the release of each UT.
     
  6. Lostsoul

    Lostsoul boobs

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    No Assault gave me nothing to start with. I find the other game types boring. With UT and 2k4, Assault got me into the game and then in to the other types. It is the same for most of the AS community.
     
  7. GreatEmerald

    GreatEmerald Khnumhotep

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    Exactly, everyone exactly describes XMP, yet nobody plays it for some reason... We need more advertising :D
     
  8. Bishop F Gantry

    Bishop F Gantry New Member

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    Have they improved the netcode for XMP or ballanced it? Was a while since I played it.

    And even less people likes to be forced to play a highly restricted way.

    light/med/heavy would have allowed most tiers to faceoff on common ground, instead of how ut3 managed to almost alienate everyone...
     
  9. GreatEmerald

    GreatEmerald Khnumhotep

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    It's balanced and the netcode has always been good for U2XMP, as for UTXMP, it has improved and is just as good as U2XMP (except for ridiculous amount of damage taken by crashing vehicles into trees).
     
  10. elmuerte

    elmuerte Master of Science

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    try driving a real car against a tree
     
  11. DarkSonny

    DarkSonny Beware!

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    Same answer that provided greatemerald....netcode is fine. I dunno why became less played across the time they published until today

    el muerte: Lmao that would be inmedialtely death xd xd
     
  12. Elegnaim

    Elegnaim New Member

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    "I'm wondering why people haven't adopted it."

    Requires a graphics card far, far more powerful than I have to run, and so to get it working at a decent speed I have to kind of put it on the lowest visual settings and then it looks silly.

    Also, aside from making it not work on my computer, the added visual details get kind of distracting. If you've got super-clean map design like in UT99 or Q3, or a heavy reliance on bright, primary colors like in Ut2K4, it's a lot easier to process the relevant visual details. Too much greeble and it just gets a bit distracting.

    And I think minimalist design just looks a wee bit classier.

    (Yes, I know. Use user made maps. The official maps sort of dictate the style you see in the user made maps, though, I've noticed).
     
    Last edited: Aug 20, 2009
  13. JohnDoe641

    JohnDoe641 Killer Fools Pro Staff Member

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    Try the holp maps.
     
  14. Shlomo

    Shlomo New Member

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    I don't know why Epic should cater to those on 5 year old hardware...

    **** when I was still on a 7600gt I could play the UT3 demo.
     
  15. Benfica

    Benfica European Redneck

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    Because they profit the same from a guy that has a slow rig, than from one that as an i7 and a 295GTX
     
  16. Elegnaim

    Elegnaim New Member

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    I'm not saying they SHOULD cater to that crowd. I'm just saying it prevented me from playing the game (outside of the demo, of course. It's not like I didn't try it out).
     
    Last edited: Aug 20, 2009
  17. Sir_Brizz

    Sir_Brizz Administrator Staff Member

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    Because what? I thought it was pretty obvious. New players in UT2004 get DESTROYED. They don't survive longer, unless you mean on ONS running from the power core to wherever the action is. In DM/TDM/CTF/DDOM/BR they are pretty likely to get zero points, have zero kills, and die hundreds of times before the game ends.
    Then you would have to say that every UT game other than UT has had massively declining player counts since the day it was released. It doesn't really matter how many people are playing, unless they are all playing invasion RPG.

    My point really was that UT3 is easier to feel useful in than UT2004, and that is mostly due to the fact that it is easier to get what I'll call "accidental kills".
     
  18. Benfica

    Benfica European Redneck

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    whatever
     
  19. Sir_Brizz

    Sir_Brizz Administrator Staff Member

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    Translation: "I can't refute your points."
     
  20. Benfica

    Benfica European Redneck

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    I don't care to refute your "points". I answer to you with the intention of presenting a possible reason why UT3 has low adoption.

    Good night, sleep well
     

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