Noo, UT3's movement is not how it should play. It should play like UT, a single-jump should be the same, so should the dodge-distance. It isn't. UT3 is more restrictive than UT, it's not in between UT and UT2004, it's a wierd combination of CS with dodges. In fact IMHO UT99 happens to be the one in between, regarding look and feel.
If you don't consider air control for a moment, you don't have the horizontal freedom, but even less vertical. None. Yes I get it, the game is in your face, with less mobility you stay there and fight instead of pulling back, a guy less skilled than yourself is now a sitting duck instead of a rabbit hard to hit unless you have hitscan, you can zig-zag quicker and run circles around.
But wtf, are you guys here so "polarized" and biased that you can't see that there are lots of scenarios in between? A few things lost from UT2004 could have been compensated by others for the gamers. They are fairly disappointed with jump height, it's not even gravity, floaty vs grounded. They don't mind to fall quickly or the arc, they would just like to reach higher. That the hammer jump was usable, that it's risk/reward was worthwhile. Not "flying across the map", but not carrying a truckload either. And much more that I don't miss or can't figure out atm.
What's more, people tend to look at it as a bundle. You may consider that UT2004 players like cartoonish AND dodge jump AND uber-floaty AND shield gun AND hitscan ... But every single player doesn't need all of them. Or are fine with a few changes, mid-terms, compromises. But nooo, it had to go to the other extreme and now you have an ugly UT3 with tiresome postprocessing and effects, it plays like you are carrying your mother in law on your shoulder and you have a vibrator as weapon #1.
UT3 went too far away from what most consider enjoyable. That's unplayable, the transition was impossible, as it was for you when UT2003 was released. Unfortunately you built your own distorted and stereotyped view of what an UT2004 player likes or not. You then basically contributed to push them out of Epic's forum and UT, kept them out blocking any attempt to enhance the game, and now you don't play it either! But above all, what pissed me off when the game was released, was seeing some guys that felt the annoyance or "pain" of having an inadequate game since 2003, posting stuff on Epic's forum that showed how they were having some sort of sadistic pleasure and feel revenged that others were going through the same or were leaving UT for good!