What you want is a straight port. But a straight port is NOt a good idea to attract new players. XMP didn't essentially die because it lost support, because 90% of the people playing it left before that.[DCSB]Mouse said:I cant stress how much i agree with this comment ... and as of late (no offence) i cant help but feel this conversions gone a little off track ... maybe its just my narrow view but i sorta viewed this project as a bunch of very talented people helping to export a game that in all rights and senses is a work of art and a testiment to legend ... so that other people can see it ... while im sure little tweaks need to be made .. maybe a few balancing issues with the help of legend .... Arguement or discussions about "maybe we should change this or maybe remake that" cant help but make me feel your not trying to convert a game but make a new one ...
All the new hud designs look very nice, but i'd prefer the old one, it was slim, and gave all the info i needed without consuming 2/3's of my viewing space ...
I understand that you needed to get the best interests of the avid nostalgic gamer (me), and with the the apeal to attract new users from teh UT community etc, who would prob drool at the aspec of a shiney big HUD before they even try the game....
Anyway i'll end this cause i feel myself getting a little disheartened,
Keep up the good work and try not to stray too far from the original, least ye lose sight of what you originally intended to aim for ...
The Peoples Mouse
The game has to be accessible for people who have never even played anything but UT2004 before. In fact, it has got to be accessible for people who haven't even played that. Otherwise, it will follow the exact same path that U2XMP did. I find it funny that people are saying things like "Leave it exactly the same" when a thread like this is posted and an EX-LEGEND EMPLOYEE comes in and says:
Which is exactly how I feel. I don't like the HUD being disorganized like it was in XMP. It's confusing and hard to get used to. Information placement is WAY OFF from 99.9% of every other game out there. For a game to be successful, it has to be FAMILIAR the very first time you play it (for old AND new players) which is why the HUD gets redesigned in the sequels to every game ever made (to try to make it more accessible to new players).Aaron Leiby said:I prefer Indian's initial layout, with the exception of the bottom right corner. I like Skatchers version better there.
I'd like to see the final have a better color comp though.