Indeed.In terms of value, L4D has WAY more than any HL game, IMO. I spent $45 on it and have spent hundreds of hours playing it. Same kind of value as UT, tbfh.
Even Left4Dead (the first one) had far less content than the shortest Episode (Ep1) of HL2. L4D2 is mostly based on L4D1 and thus needs not as much work.
Amd since "everyone" was dull enough and paid the full price for this budget game with very little content Valce is only clever to put out a second L4D to milk the customers before working on Ep3.
Well at least it will forever be called the "Unreal Engine", and not something else lame like Epic Licensed Middleware.
In terms of value, L4D has WAY more than any HL game, IMO. I spent $45 on it and have spent hundreds of hours playing it. Same kind of value as UT, tbfh.
Then what about the competition between Quake series and the Unreal series? I doubt it. Unreal4Life!Have to agree with this. Plenty of folks felt the same way & looking back on it now, it was the start of the Death March for the UT series.
Tetris didn't have much content and the gameplay is completely basic. Same with Solitaire. Besides, people seem to be able to charge $50 for remakes of those games every few years, tooMaybe replay value, yes (I had fun with it too... ...20 minutes). But I meant content-wise. Otherwise it would mean that Tetris, Solitaire or whatever could be sold for $150 which are the most played games worldwide by far.
And I was hinting at the "uprising at the Valve forums" after the announcement of L4D2, which in 90% of the peoples' opinion there should have been dlc for L4D to justify the price for the first one (and a lot of them were L4D fans).
That has to be the most accurate post in this thread lol. For some reason when people see the label 'valve' they loose all sense and buy whatever **** they throw at them.
I think this is a really poignant point, actually. All UT games seem to be speaking to the same people over the years, and we are all getting older. Back in 1999 I didn't have a care in the world and I could play for hours and hours. Same with 2002 and some of 2004. Over the years I've just had more and more requirements on my time, which makes it hard to really buckle down and get into anything that I can't be done with in under an hour (and to improve in any UT game requires a lot of time and effort invested). I still love the games, I just don't have time to go pr0 anymore.I still enjoy UT3, but I don't have the time and energy to 'get into it' in terms of working on my skills and playing competitively.
(...)they've moved on and so have I(..)
What are you talking about, it had like 99 levelsTetris didn't have much content and the gameplay is completely basic.
With pessimist attitudes like this you will not get to Epic to make to learn her mistakes and better ut in upcoming years...I respect you position but people like you letting to leave the game only will make the UT3 to dead so fastly.
no Im not a mapper did you? I've not seenm your
I already had started a second map but left it, because I had other things to do and went back to games I like more.
Second map? mmm when do you publish send a warning post please, lol.
Are you in the Jb mod team? Im not sure that nick....