Here's my next UT3 project. I'm thinking of working kismet code for mutiplayer fun, but I'll see how it turns out first singleplayer.
For those who played the AS trial maps back then (Especially UT 2004) I'm going to focus on something like this but exploit the possibilities with Kismet.
Right now the plan is 8 room you can do in any order, but you need a specific number of room cleared to obtain the Hoverboard or Sniper. Each of these will be obligatory to progress in specific rooms. IE, get on time before door locks down again with Hoverboard obstacles, and hit targets to open doors/close traps with the sniper
Hope you enjoy the shots, yeah, it's based on Mirror's Edge. Damn I love themes of that game.
[screenshot]http://img103.imageshack.us/img103/3216/uttrialproject01jy9.jpg[/screenshot] [SCREENSHOT]http://img209.imageshack.us/img209/4883/uttrialproject02ba4.jpg[/SCREENSHOT]