The WIP Screenshot Thread!

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Bazzwano

Hi, I'm Bryan
Jan 20, 2008
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New Zealand
lol you herd.. although it looks enevitable with wat iv just seen in the CBP but i have to try, this time its origanal, my own layout, so I wont loss points for origanality
 
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Bazzwano

Hi, I'm Bryan
Jan 20, 2008
604
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New Zealand
the CTF catagory goes through into a 3rd phase next year remember, thats what I mean
"May 15, 2009 at 11:59:59 p.m. US EDT"
 

Bazzwano

Hi, I'm Bryan
Jan 20, 2008
604
0
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New Zealand

yeh thats right, but this layout is just a mock, im trying to work out how the center area is going to work. then Im going to do the whole thing again before I get into meshing..

With this layout I thought about all the things I like about maps Iv played and Added them all into my map. for me, these include
  • two based, facing one another with open ground in the center (think of TERRA, HYDRO, PROJECT X
  • A sniper area that looks over the map
  • A sniper Area that looks over the Flag (in my current layout this is also the same sniper area that looks out to the center of the map).
  • A lift right behind the flag for sneek attacks.. think of TERRA but mine will be right behind it.
Its going to be CTF with translocators, but each base will get a scopion
 

Numb51

New Member
Feb 3, 2008
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This is my new map. I'm sick of seeing the same old static meshes in maps, and since I can't make a mesh, I've decided to make a HOLP Style Map.
Since I'm a competitive player I really like the HOLP style maps cause frames never dip, and the screen isn't too busy.

http://s29.photobucket.com/albums/c284/Axxon62/?action=view&current=fflux.jpg

http://s29.photobucket.com/albums/c284/Axxon62/?action=view&current=fflux1.jpg

http://s29.photobucket.com/albums/c284/Axxon62/?action=view&current=fflux2.jpg

http://s29.photobucket.com/albums/c284/Axxon62/?action=view&current=fflux3.jpg

I know I need to work on the lighting. It's currently too bright and completely over brightens any shock balls, making them extremely hard to see.

Edit: Not sure why [/IMG] isn't working. :\ So I'm just doing it the normal way.
 
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Crayfish

New Member
Jun 30, 2008
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Kantham Ur Gears stuff looks awsome. I gotta get that game soon, will deffo check your stuff out. Btw, are you aware of the GOW map pack being released forUT3?

Numb51, looks great, the HOLP team should ask you to join.


Anyway, my first post in this thread now that Im a mapper. This is my UT3 ztn3tourney1(Quake3) remake. I've set the level in a Chinatown slum, very influenced by the 'Walled City' in Hong Kong, Blade Runner etc..
Here is a WIP pic looking from the MegaHealth area towards the main room:
[screenshot]http://img218.imageshack.us/img218/8290/crayfish00031ft8.jpg[/screenshot]

Crayfish.
 

Cr4zyB4st4rd

I make awesome ©
Aug 8, 2008
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P'Boro, UK
3 Hours work, and you have this!

[screenshot]http://img87.imageshack.us/img87/2316/wiptruculentjm8.png[/screenshot]

1on1 Map.

Edit: I'll be meshing it up, just play testing stuff atm.
 
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Firefly

United Kingdom is not a country.
Kantham Ur Gears stuff looks awsome. I gotta get that game soon, will deffo check your stuff out. Btw, are you aware of the GOW map pack being released forUT3?

Numb51, looks great, the HOLP team should ask you to join.


Anyway, my first post in this thread now that Im a mapper. This is my UT3 ztn3tourney1(Quake3) remake. I've set the level in a Chinatown slum, very influenced by the 'Walled City' in Hong Kong, Blade Runner etc..
Here is a WIP pic looking from the MegaHealth area towards the main room:
[screenshot]http://img218.imageshack.us/img218/8290/crayfish00031ft8.jpg[/screenshot]

Crayfish.

I like bladerunner theme. looking forward to this one.
don't worry about the lighting untill you get everything else right. waste a lot of time otherwise.
;)
 

Cr4zyB4st4rd

I make awesome ©
Aug 8, 2008
1,244
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P'Boro, UK
Updated shot of DM-Ichorous

[screenshot]http://img337.imageshack.us/img337/4452/ichorouswipza7.jpg[/screenshot]

Any comment on that blue deco trim? That's all i've done so far but it'll slowly work its way around the map.