1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

The WIP Screenshot Thread!

Discussion in 'Content Releases' started by Juggalo Kyle, Feb 7, 2008.

  1. Mr. UglyPants

    Mr. UglyPants 2007 never existed, it was all a dream.

    Joined:
    Aug 22, 2005
    Messages:
    1,984
    Likes Received:
    0
    Daze_ : Wow... cannot wait to play
     
  2. Kantham

    Kantham Fool.

    Joined:
    Sep 17, 2004
    Messages:
    18,034
    Likes Received:
    2
    And a serious update...

    [​IMG] [​IMG] [​IMG] [​IMG]
     
  3. WaitForTheRain

    WaitForTheRain New Member

    Joined:
    Feb 26, 2008
    Messages:
    1,338
    Likes Received:
    0
    ^ looking forward to it
     
  4. Mozi

    Mozi Zer0 as a number

    Joined:
    Apr 12, 2002
    Messages:
    3,544
    Likes Received:
    0
    looking neat... btw think you can use kismet and hook up that slipping animation seen from caves mission in act 3?

    J/k... but if you could do that would be funny seeing players slip and slide all over the place...
     
  5. Ignotium

    Ignotium Que hora es?

    Joined:
    Apr 3, 2005
    Messages:
    1,426
    Likes Received:
    0
    Something very WiP at the moment, layout is pretty much done, and is pretty damn solid and balanced i'd say

    [SCREENSHOT]http://static3.filefront.com/images/personal/i/Ignotium/123970/xwvhhsowxh.jpg[/SCREENSHOT] - [SCREENSHOT]http://static3.filefront.com/images/personal/i/Ignotium/123970/vhlsvqhhak.jpg[/SCREENSHOT]

    and it has color, yes:eek:
     
  6. Jetfire

    Jetfire New Member

    Joined:
    Jul 25, 2005
    Messages:
    354
    Likes Received:
    0
    [SCREENSHOT]http://media.moddb.com/images/members/1/67/66741/AFFShipShowOff2.jpg[/SCREENSHOT]
     
    Last edited: Sep 12, 2008
  7. LtClifff

    LtClifff New Member

    Joined:
    Feb 26, 2008
    Messages:
    182
    Likes Received:
    0
    cool! Looking forward to Angelfalls!
     
  8. Kantham

    Kantham Fool.

    Joined:
    Sep 17, 2004
    Messages:
    18,034
    Likes Received:
    2
    I really have no clue what I am staring at, is it sea or whatever else? But the ships look nice. Is this a mod/level or just a project showcase using the UE3?

    I see, you didn't provide info so you knew people would post even more about your picture. :p
     
  9. Jetfire

    Jetfire New Member

    Joined:
    Jul 25, 2005
    Messages:
    354
    Likes Received:
    0
    Dammit, you rumbled me :D
    Yea this is wip shot I'm particularly fond of, for one of the space combat maps for the TC mod I'm working for these days. It's set in a field of ice asteroids :)
     
  10. WaitForTheRain

    WaitForTheRain New Member

    Joined:
    Feb 26, 2008
    Messages:
    1,338
    Likes Received:
    0
    ^ It looks great
     
  11. vybz

    vybz New Member

    Joined:
    Apr 2, 2008
    Messages:
    138
    Likes Received:
    0
    lol stats map isnt too dark imo, looks nice
     
  12. Mclogenog

    Mclogenog I put the lol in philology

    Joined:
    Feb 8, 2008
    Messages:
    645
    Likes Received:
    0
    Way too dark indeed. Also the color scheme seems clashing. One final note is that in the long hall shot you get this really odd light balance that instantly reminded me of part of Hourences book on the Hows and Whys of Level Design, the part about light balance :p. Sorry if this seems a bit harsh, just saying what I think would make it better.

    Angel falls looks cool, the screen shown reminds me of a part of Titan A.E., but I don't mean that as an insult, that particular part had a really nice environment. Hope the combat's fun.
     
  13. Ignotium

    Ignotium Que hora es?

    Joined:
    Apr 3, 2005
    Messages:
    1,426
    Likes Received:
    0
    Something very WiP
     
  14. barballs

    barballs Packed with Unreal goodness

    Joined:
    May 3, 2003
    Messages:
    331
    Likes Received:
    0
    Jetfire: It looks like homeworld :) I like

    Stratoos: looking interesting mate. Is a tad dark at the mo but as you say it's a work in progress :)
     
  15. sneh

    sneh -

    Joined:
    Apr 11, 2008
    Messages:
    225
    Likes Received:
    0
    WIP: remake of CTF-Niven from UT99

    [​IMG] [​IMG] [​IMG]
     
  16. WaitForTheRain

    WaitForTheRain New Member

    Joined:
    Feb 26, 2008
    Messages:
    1,338
    Likes Received:
    0
    Is that bad compression or have you gone a but over the top on post processing?

    Or a combination?
     
  17. Ignotium

    Ignotium Que hora es?

    Joined:
    Apr 3, 2005
    Messages:
    1,426
    Likes Received:
    0
    :(:(:(:(


    looks good though
     
  18. sneh

    sneh -

    Joined:
    Apr 11, 2008
    Messages:
    225
    Likes Received:
    0
    I'm not sure what you mean?

    They're fairly compressed, there is heat distortion coming off the reactor thingies and the third one is underwater..?

    oh well

    you don't like this map??
     
  19. WaitForTheRain

    WaitForTheRain New Member

    Joined:
    Feb 26, 2008
    Messages:
    1,338
    Likes Received:
    0
    Sorry, It's just that everything looks really distorted and some parts pixelated
     
  20. LtClifff

    LtClifff New Member

    Joined:
    Feb 26, 2008
    Messages:
    182
    Likes Received:
    0
    CTF-LTC_Zeus:
    [​IMG]

    Beta is up on this site
     

Share This Page