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The WIP Screenshot Thread!

Discussion in 'Content Releases' started by Juggalo Kyle, Feb 7, 2008.

  1. Kantham

    Kantham Fool.

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    Looks decent, but I found out that white just don't work well in UT3.
    Especially after designing this.
     
  2. WaitForTheRain

    WaitForTheRain New Member

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    ^ Oooooh, that looks really interesting
     
  3. Numb51

    Numb51 New Member

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    Thats not true at all man. Slain's new map is basically all white, and it looks extremely amazing. I'm just wondering why people haven't started making more white maps :\ Its the perfect competitive gameplay color.

    While the lighting is ****ty, and the red is faked using paint. This still looks decent i think. http://s29.photobucket.com/albums/c284/Axxon62/?action=view&current=2.jpg
    I didn't even make my own textures yet.
     
    Last edited: Sep 14, 2008
  4. WaitForTheRain

    WaitForTheRain New Member

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    Kantham, I had a quick look at your map, and I though it looked really cool with the white theme
     
  5. nELsOn

    nELsOn bSnakeCastShadow = True

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    well, it does in Mirror's Edge. but it also think they're using their own lighting technique or something, right?

    anyway, i was kind of planning to work on something very clean and white for UT3 as well. Quake 4 had some nice clean maps along the lines of what i wanted to do but it just feels strange in UT3 for some reason (imo).
     
  6. Kantham

    Kantham Fool.

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    Thanks. It's probably because you have a decent brightness setting. Otherwise, plain white is easily modified depending on the user setting. What Numb51 doesn't seem to get my point.

    That's for sure. I'm also guessing that they make use of the new UE3 lightning technique (What's the name already?) other games on the market so far don't have it featured. As for their themes, it's so clean and bright, that I bet the brightness settings will be minimal, and bloom won't interfere as much.
     
    Last edited: Sep 14, 2008
  7. Cr4zyB4st4rd

    Cr4zyB4st4rd I make awesome ©

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    [​IMG]

    [​IMG]

    New textures in my map - DM-Ichorous
     
  8. Akira Kurosawa

    Akira Kurosawa New Member

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  9. Kantham

    Kantham Fool.

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  10. vybz

    vybz New Member

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    you have weird lighting imo, and its the same with all your maps, it just doesn't appeal to me, ask slain for some lighting tips he has good effective tips.
     
  11. Kaithofis

    Kaithofis The Seldom Seen Kid

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    I think that his map looks gorgeous. The reason the white buildings don't work too well in your urban map is because of the contrast with the grey, dirty surroundings and streets. The white buildings look way too clean, and you get the feeling that they just don't belong there. I think it's more the contrast and the architecture (and the lighting too) than the white colour (though it is overly bright in your map) that doesn't work well.
     
    Last edited: Sep 15, 2008
  12. evilmrfrank

    evilmrfrank Banned

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    Kantham your stuff is getting better with every map you release. Although there are obviously several flaws in each map, every map you make has less flaws. Would be nice to see something more innovative from you next time around caues I agree with vybz that all your maps have the same kind of look to them.
     
  13. Cr4zyB4st4rd

    Cr4zyB4st4rd I make awesome ©

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    Bleak is the word. Very kind of monotone imo. Add colourz!
     
  14. LtClifff

    LtClifff New Member

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  15. sneh

    sneh -

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    WIP: Remake of DM-Oblivion from UT99

    DM-Oblivion3-SE
    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]

    I'm planning on animating the background some more - I want to start in blank space with no "zooming stars" and then eventually reach the galaxy, and the passing stars will start to increase "realistically". (a note on that, I want it to look cool not realistic.. in reality even if you were going the speed of light, you would only pass a couple stars every minute... but, you know)
     
    Last edited: Sep 16, 2008
  16. Cr4zyB4st4rd

    Cr4zyB4st4rd I make awesome ©

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    That background looks great :D
     
  17. nELsOn

    nELsOn bSnakeCastShadow = True

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    nice! and thanks for staying so close to the original (judging by the screens that is).
    i always loved this map. part of it may be because it's the first UT map i ever played over at a friend's place (wondering why there's only one weapon in the game :lol: ).
    i'll be keeping an eye on it.
     
  18. [VaLkyR]Assassin

    [VaLkyR]Assassin Kidneythieves and Poets of The Fall Fan

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    Nice looking map sneh!
     
  19. Bazzwano

    Bazzwano Hi, I'm Bryan

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    top Secret :) this is prob all I will show for a while.. I dont want others compeating in the MSUC to beat me next year :D

    [​IMG]
     
    Last edited: Sep 22, 2008
  20. Kantham

    Kantham Fool.

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    What?
     

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