That's one point where we agree, I beleive this post's purpose was to get feedback from the community on the mod, not feedback on the feedback.
The vertical freeaim isn't working for me, and I still have to manually set it to hard, disable the crosshair and enable the console. This happened with a fresh install of the mod, as well as when I just copied it over the previous version. Ah well.Yurchie said:Vertical freeaim, attempt to kill autoaim, cfg file to default it to hard, no crosshair, console enabled. Minor adjustment of some settings.
I just checked the file... argh... through some sort of mixup the wrong version is up. Edit2 - don't you love case sensitive systems? Proper version should be up If you want I'll start including your damage changes if you want, I've got no objections to some rebalancing.TheShiningWizard said:The vertical freeaim isn't working for me, and I still have to manually set it to hard, disable the crosshair and enable the console. This happened with a fresh install of the mod, as well as when I just copied it over the previous version. Ah well.
B cup > D cupchuckus said:Hell my girlfriend could have double D cups insntead of Cs but you don't see me ragging on her for it.
TheShiningWizard said:I'll PM you the skill.cfg. It also ups Gord's carrying capacities for most ammo (ex. 36 .357's, 72 shells, 540 SMG bullets [a dozen full reloads], etc.).
B cup > D cup![]()
(quote slightly modified to make my post look better)B cup = teh win!
was thinking that you could use Gord's auxiliary power to steady his aim. You hold the assigned button, Gord's hands stop shaking