Ok here's a question for you coding god : how difficult would it be to make HL2 playable in multiplayer coop ? I'm not talking about redesigning the whole gameplay balance, but something that would just let 2 people wander in the same map, without any consideration of script inconsistencies that may occur (for example when a player activates an event that the other should not see). Of course, to allow players to switch to the next map at the same time, maybe only one of them should be able to trigger the level change (the second player would then respawn right next to the first one). This is just a dream i have, i wish it could be part of IAGM...