One of the main things (especially since DSL, AA:O and UT2004) that most impressed me about the unreal engine that got me into (bothering with) online gaming (instead of LAN+Bots gaming) was the netcode. I'm no expert on the matter, but everywhere I read about it it praises it, and everytime I stray into multiplayer gaming for a game that isn't Unreal engine based, I am disappointed with it's jerkiness and flaws--and thereby more impressed with Unreal's relative lack of them.
So, yes, I realize FarCry has elements that would make it a great candidate. However,
I ask this (not an argument for going with UT, but an honest question) --
how good is FarCry's netcode? Can it cope with as great a diversity of ping times as Unreal? If not, what good is all the realistic looks and distance if you empty an entire clip into someone and they don't go down because your ping is above 80?
(off topic allert: )
[LD]CrAcWhOrE said:
Lesson to be learned?
-Don't buy Belkin products
I think the n52 is a joke under
most situations considering the keyboard can
usually function just fine if not better.
However, I can recommend the Belkin n45. It has but two weaknesses, though:
1) your thumbs can bump together (though not the pads) if you move the left analog pad right and the right pad left. (though in most games this is a non-issue)
2) There is no "rumble" force feedback.
Considering it's price at buy.com (under $16 shipped free), though, I feel it is by far the best value for any PC gamepad that I am aware of. (and unlike all the other d-pads I've tried for PC gamepads (all PoS), this one is actually quite good).