Epic Announces "Major" UT3 Expansion

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brdempsey69

Original UT Owns !!
Jun 19, 2003
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Well, Epic had to be hugely disappointed with the reception UT3's release got from the community. After the buildup that must have taken place within Epic itself, months spent imagining how awed and pleased people would be to play the game, it must have stung pretty bad to see the demo's impact. The screwy multi-staged release wasn't too smooth either, and the community was obviously not fully on board, no matter how much many of us liked the game.

There were very few things I didn't like about UT3, and the problems I had with the demo (like vehicle balance) turned out to be pretty map-specific issues. Still, Epic's draconian clamping down on their boards turned me off UT3 pretty hard, especially since I was hardly a harsh critic, yet somehow got banned. I'm certain I'm not alone in this. I would find it hard to pay for another Epic product, and Unreal is almost all I've played for the past 10 years.

So what can Epic do to bring back people who love the game, and yet were soured by the overall experience?

New maps might be nice, but casual browsing of the servers show that few host anything even vaguely custom (except FragBU).

Classic gametypes aren't the answer, either. Dom has been very well redone, and isn't exactly drawing in the online crowds. Assault is basically going to be a modified Warfare system, since they gave the tools to make a perfectly passable AS map, but nobody bothered to do it. So that leaves what, LMS? Mutant, perhaps?

So now we get to non-gameplay stuff. Extra characters and a new UI. While a new front end might bury the simply unbelievably bad UI of UT3, I can't see this bringing back the lost flock.

I have to agree that nothing short of a 2k4 experience will make the disaffected take a second look. It has to go to a whole other level of gameplay over UT3. Maybe a new gametype, a radically unique experience might do it, like Onslaught did for 2k4. Could they have gotten Conquest into some sort of working order? Whatever it is, it will have to be ambitious, since Warfare won't be casually topped.

And that's one other area that Epic can really make this expansion shine. Demonstrate how great Warfare can be. Give us huge levels suitable for 64-player fights, and complex and unique maps using the basically untapped potential of Kismet. Don't wait for the community to take the reins and hope they propel the game to success, lead by example.

I have high hopes for the expansion, but we'll have to see what form it takes before we can know what we might expect.

I agree wholeheartedly. This is their chance to right a wrong. As LGX1 pointed out, it is an expansion pack, not a stand alone game. But if one stops to think, wasn't UT2004 essentially an expansion pack for UT2003, even though it was sold as a stand alone game? I say yes, it was.

I didn't get banned from the Epic boards, but the moderation of those forums is a total disgrace. I pulled the reverse on them and sh1tcanned them and I never log in to their boards. They had foolishly thought they could release UT3 in its unfinished state and that everybody was going to be docile about it. Of course, that didn't happen and when people rightfully posted their displeasure about it, they copped out and banned a lot of them, and some like yourself, got banned without just cause. It turned me off from UT3 to the point that I almost threw it completely out & I know that I had told more than 3 dozen people not to buy it -- and they didn't. And that was primarily due to what was going on at their forums. The way I see it, nobody has to butter up to Epic or their Gestapo forum moderators.

With the price of UT3 having come down, plus this Expansion pack coming out, I think for the first time now, I can rightfully recommend the game to local players in my area. I had just put UT3 back on my computers, yesterday, after months in exile. Let's hope the Expansion pack turns out to be a major difference maker.
 
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strangelet

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May 13, 2004
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as a TC modder with the AFF:planetstorm team, i simply welcome anything epic throws us right now.

I've hardened myself to the fact epic doesnt really love us anymore and im purely out for anything i can get. if its not free, i dont care. getting a $300,000 engine to play with for $50 is still a good deal to me, and i'd pay another $50 for more stuff.

For the players, i cant comment. i dont play stock ut3, im all about our mod. We reckon we can bring a new community to UT3 withour mod alone, already many people tell us they've bought it simply to install planetstorm. I hope many other MSUC entries will do the same. RO sure did, and Damnation went pro also.
 

Sir_Brizz

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Feb 3, 2000
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Well, as you can tell from that less-than-comprehensive list of problems UT3 has, there's a whole lot more to complain about than just the User Interface, including game play issues. Remember, UT3's problems was not merely it's user interface and server browser but rather the entire package as a whole.
Not everybody agrees what those things are, though.

There are a few issues that if Epic fixes them I don't really care about the rest.

1) The UI.
2) The Demoguy problem.
3) Crappy mapvoting system.
4) The lack of mixing up teams between rounds
5) Broken Clientside Demorec
6) Probably the aiming thing Haarg talked about in the other thread.
7) Auto team balancing (just by numbers as far as I'm concerned)

Aside from these issues, no one can agree on problems that need fixing. However, I'm sure that if these get fixed people will find something else to complain about. What it comes down to is personal preference. It is not going to be possible for Epic to make a game that is 100% exactly what everyone wants it to be, and I think, in large part, this is why UT3 failed. Everyone expected it to deliver exactly what they wanted and, in the end, it didn't and couldn't have.

The higher your expectations, the harder they fall.
 

Emmet Otter

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May 26, 2003
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What would really make me buy this game would be an entire overhaul of the GUI. I want all the features/options that we had in 2k4 with fully customizable bots and alot more!!!!

Oh, and dont forget the high rez textures for the characters;)
 
O

One_Suggestion

Guest
What I would really like to see...

What I would really like to see is a better way to control the bots, i.e. in warfare mode. OK, the promised speech-recognition feature is probably not realistic.

But they should add a very simple interface to the map, which shows the location of all allies and gives me the opportunity to assign bots to certain locations on the map. This would add a minimal element of strategy to the game and make things a lot more fun.
 

brdempsey69

Original UT Owns !!
Jun 19, 2003
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What would really make me buy this game would be an entire overhaul of the GUI. I want all the features/options that we had in 2k4 with fully customizable bots and alot more!!!!

Oh, and dont forget the high rez textures for the characters;)

+1,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000

Having fully customizable bots would just absolutely rock !! I'm still in disbelief that this wasn't included.
 

Kantham

Fool.
Sep 17, 2004
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It's been a longtime now.
You still can "customize" them via the charactersomething.INI file, change their name and look.
 

Sir_Brizz

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Feb 3, 2000
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What I would really like to see is a better way to control the bots, i.e. in warfare mode. OK, the promised speech-recognition feature is probably not realistic.
I read something somewhere about how to turn it on, but I can't find it anywhere now... I've sent an email off to see if we can learn how to activate it, because it is clearly still in the game.
 

brdempsey69

Original UT Owns !!
Jun 19, 2003
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It's been a longtime now.
You still can "customize" them via the charactersomething.INI file, change their name and look.

I know, but wouldn't you rather have that in the GUI? Like it was in original UT. I mean you could see what it did in the game.

Notwithstanding, I will take your suggestion and play with the customcharacter.ini and see what I come up with.
 

UndeadRoadkill

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Mar 26, 2001
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It's been a longtime now.
You still can "customize" them via the charactersomething.INI file, change their name and look.

It would be great to be able to do it graphically in-game when the characters consist of a bunch of individual parts to put together. That's especially annoying when you have to do it with a text editor.

I was so disappointed when I found Epic's idea of a treat for offliners was the campaign mode and a crippled, barren instant action. It was like a really bad joke.
 

Kantham

Fool.
Sep 17, 2004
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I know, but wouldn't you rather have that in the GUI?

I sure would, not going to happen.
For the next UT though, it's a must, otherwise it's a joke.

I'm sure they learned that WE are PC users, anything dumbed down is an insult toward us.

Party system & matchmaking please.

Huh? :lol:

I assume you say this because it will help gather players? People will want a server browser with dedicated servers to play on. But then I'm going to presume you were sarcastic.
 
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UBerserker

old EPIC GAMES
Jan 20, 2008
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Yeah, I agree with the people who want the Bot customization back.

Its absence in UT3 really put me off, and so I was forced to beat the same bots all over again because I didn't understand perfectly how to use the oversimplified customization window.
 

MonsOlympus

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May 27, 2004
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Why not instanced matches for duel's so you dont need to find a free server... wishful thinking perhaps :p
 

Leo(T.C.K.)

I did something m0tarded and now I have read only access! :(
May 14, 2006
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Yeah, I agree with the people who want the Bot customization back.

Its absence in UT3 really put me off, and so I was forced to beat the same bots all over again because I didn't understand perfectly how to use the oversimplified customization window.

Just remove them from list and that's it, then click on number of bots and raise it, it's tricky to do it through, but I managed to add three my bots and others random ones..........but it's really tricky to do that...........and buggy...
 

gades

The Grudge Master!
Nov 20, 2004
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Behind you biatch!!
Heh, my 2 cents on what the expansion should include:

1: More clientside customization (crosshairs, bots, etc).
2: A more UWindows like ui
3: Bots aren't so damned accurate, and don't snap aim like they do now (a simple customizable X degrees per second limiter would do the trick)
4: Weapon and vehicle balance issues smoothed out. It's not really bad as it is, but Manta and Stinger need some tweaking.
5: A bit more floaty gameplay, nowhere near the level 2004 was, but a step in that direction.
6: Make hitscan actually hit.
7: Return of the lightning gun?

As for the story .... probably a 3 way corporation war happening after the necris invasion, a returning necris attack, and Reaper getting his "revenge" grudge match.