Any idea of when we could hear more on this expansion? I'm dying to see which way they're going to go with this one 
I think that the earliest we would hear anything is in about another month. Their focus, right now, is no doubt on letting Gears get most of the press right now.Any idea of when we could hear more on this expansion? I'm dying to see which way they're going to go with this one![]()
(And i've encountered yet another missing page error!There is no page 25 even though it says there is one. And the moment i post this i'm going to be ON page 25! ZOMFG
)
seems like they actually tried to do that but it doesn't work at all (see the menu while in warfare game)What I would really like to see is a better way to control the bots, i.e. in warfare mode. OK, the promised speech-recognition feature is probably not realistic.
But they should add a very simple interface to the map, which shows the location of all allies and gives me the opportunity to assign bots to certain locations on the map. This would add a minimal element of strategy to the game and make things a lot more fun.
UE3's rendering process DOESN'T support FSAA on DX9.
But compare it to UT2004 and UT3 comes up short.
And remember that UT2004 is two games into one, that's why it is bigger. Same with the perfect UTGOTY.
How many times do I have to say that you can do antialiasing in UT3 in DX9? ffs ,,lolUE3's rendering process DOESN'T support FSAA on DX9.