I still can't do any Custom Character Creation the way I'd like. Epic needs to supply:
1) A version of their Male and Krall models (rigged and all) which can be opened in Max8. The ones they supplied can only be opened in Max9. Not everyone has Max9 - or can afford it - or could ever HOPE to afford it!
2) Character Creation tutorials that explain the whole process from modelling to rigging for animation, to laying out the UVWs, to exporting, to importing, to setting up the sockets, to tweaking the animations in UED, to making ragdolls, IK footstep setup, all that stuff. So far they have NOT supplied these tutorials. The video DVD included in the Collectors edition deals only with MAP creation. It says nothing about character creation.
This is critical. Without those tools, we can only guess how to do this stuff. I'm sure there are all kinds of subtle things that have to be done - for IK setup, to what to name the bones, to all kinds of things in the anim browser and stuff. I'm sure it's old hat to the people who made the games, or to the companies that can afford the fees to license the engine. But us rank and file nobodys haven't got a clue.
All we've got are the tutorials written by people who have blundered and guessed their way through the process so far. And there aren't very many of those. And again, they're no help to the people who can't open the Male and Krall files because they don't have Max9.
Without these tools, the entries in Phase1 of the CCC category are gonna be mighty limited....