Yurch's antics reach a new level!

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St0rmcaller

[AFA]'s unoffical godfather
Apr 4, 2001
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About the jogging stamina:

Just to attempt to make this clear. When jogging with your weapon at the "hip", the stamina will drain much less as compared to jogging with the weapon in the aimed position.

Also, as for the standard, non-aimed jogging stamina. Yeah it's true, while Tiffy, Platypus Corpse, Devildog, Doc Mucus, myself, and all the rest of us at AFA, and all other military professionals can do what is refered to as a jog in INF for much longer than in game, it was decided upon by us for a very specific reason. To make it feel real.

To have a lesser hit on stamina for jogging, alllowed for entirely too much jogging movement while firing in INF. As those of us who have lived the field life decided, this just was not realistic in the least. Remember, the popularity of RA is pretty much a mistake. It was made for us, the AFA, orginally, to make an environment in which we felt comfortable calling realistic. Just because alot of you knuckleheads :)D) like it too, doesn't mean that your input means nothing, rather, you are the check to our balance.

Remember folks, be grateful you guys have the rest of AFA around, otherwise, you would have such monstrosities such as yurch's "BE Afraid" thread proves. :D
 

yurch

Swinging the clue-by-four
May 21, 2001
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Alotta this is online junk, so it needs to be tested before I put it on the server.
Features(?):

Recoil in online mode is the same as offline mode. Its a middle point between the two.

Small rightwards element added to kick. "Walking" bullets up the target now involves 2 dimentions.

Hopefully these two kick elements will put some more emphasis on single aimed shots.

Jumping on people no longer kills them with randomdamage.

Leaning left is not as far as leaning right, so you actually have to get closer to the edge so you can lean out (before, you could aim out past where your model was, meaning you can shoot people even though they only see the top of your head). For right handed shooting, this kinda makes sense. Looks perfectly correct from third person.

I may possibly try out a hillbug fix.
 

Da_Blade

Da sharpest man around!
Jan 29, 2002
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Originally posted by yurch
Features(?):

Recoil in online mode is the same as offline mode. Its a middle point between the two.

go yurch!

Small rightwards element added to kick. "Walking" bullets up the target now involves 2 dimentions. Hopefully these two kick elements will put some more emphasis on single aimed shots.

GOOD going yurch

Jumping on people no longer kills them with randomdamage.

VERY GOOD going yurch

Leaning left is not as far as leaning right, so you actually have to get closer to the edge so you can lean out (before, you could aim out past where your model was, meaning you can shoot people even though they only see the top of your head). For right handed shooting, this kinda makes sense. Looks perfectly correct from third person.

HALLELUJA! FINALLY!

I may possibly try out a hillbug fix.

HALLE****INGLUJA!!!!!! FINALLY!
 

Dracil

First Poster of new INF forums
Jan 14, 2000
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Err, when will a new mutator with these features be released? If not for awhile, could you please put the March 3 mutator up on AFA? I've been going there for a couple days now and it's still the old one, which means I have to quit, and delete my RA2 files before joining AFA.
 

yurch

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May 21, 2001
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eh? thats wierd, I thought the mar3 version was the one on the server right now.
Im working on the new one right this minute, may be done in an hour or so.
 

bastardb

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Dec 11, 2001
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ahhh thats it!

i never even realized that the lean bug was only when going left... damnit

crap and i never got to abuse it cause my right lean is the only one i got bound anyway =)
 

mute_dammit

Just mute, dammit!
Sep 11, 2001
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Getting up faster would be very nice - right now it's like you age 40 years every time you go horizontal :rolleyes:. Also, although a faster standing time would sorta make this pointless, it'd be nice if you could somehow interrupt the standing process when, say, 3 guys with guns walk up to you and kick you in the face as you're doing the vertical sniper crawl. Maybe if you press kneel while at or around halfway up the standing process, you just go to the kneel position instead. I hate being shot while getting up.
 

Dracil

First Poster of new INF forums
Jan 14, 2000
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Hey, Yurch, I figured out why I had RAv2 mismatches on AFA. Apparently I got one of your beta builds because the date on the rav2.u is 3/6/02 12:48AM, while the new one I just dled from your sig has a date of 3/2/02 1:01 PM
 

yurch

Swinging the clue-by-four
May 21, 2001
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The "bouncing" shrapnel are rarely deadly. They may go around the corner, but they can't hurt you unless they are going a certain velocity.
If you are getting killed by them consistantly, perhaps it is a sign you are doing something wrong.