Just looking through stuff I have some queries here.
1. During voting ? ... if so then this may be possible.
2. Once a vote has been decided ? ... this is awkward as what map should then be used or what should the game do, start a new voting process... it could get messy.
1. There is no mapvoting during a clanmatch so this obviously does not apply here.
2. ClanAdmins are NOT allowed to force maps during a normal match, can you emagine the chaos if these Admins had that option.
If you trust a particular ClanAdmin that much then give him VoteAdmin status.
The End Game button is needed during a Setup incase he makes a mistake and wishes to cancel the Setup.
Regarding Warmstart in ONS, I really dont know what to do here as detecting stuff in ONS is almost impossible so it will just remain as status quoa for the time being - no one has complained
Listen Servers
Is it worth going this route and making UT2Vote Listen Server compatible ?
It just seems a hell of a lot of work for a handfull of people.
Map Comments
I had another look at this and should maybe be left for a seperate mod.
It would seem that it can be done but it means replicating a HUGE amount of stuff to the client which can only cause lag problems for UT2Vote as we already replicate a huge amount of stuff
At what point should the Admin be able to cancel the vote.We had a whish to enable clan and voteadmins to cancle an ingame vote.
1. During voting ? ... if so then this may be possible.
2. Once a vote has been decided ? ... this is awkward as what map should then be used or what should the game do, start a new voting process... it could get messy.
I dont understand this.And another thing is, that in the 4.8 a clanadmin can't force a mapvote.
A voteadmin can.
1. There is no mapvoting during a clanmatch so this obviously does not apply here.
2. ClanAdmins are NOT allowed to force maps during a normal match, can you emagine the chaos if these Admins had that option.
If you trust a particular ClanAdmin that much then give him VoteAdmin status.
I had a look at this and if the Admin clicks End Game instead of Close then he should stop drinking as the 2 buttons are miles apartAnother small thing: if in clanmatch-setup and the match hasn't started yet, and the clanadmin hits endgame instead of close, ut2vote will restart the current running map, like if it is in a running clanmatch.
Maybe it's possible to disable the endgame-button, if no clanmatch is running
The End Game button is needed during a Setup incase he makes a mistake and wishes to cancel the Setup.
Regarding Warmstart in ONS, I really dont know what to do here as detecting stuff in ONS is almost impossible so it will just remain as status quoa for the time being - no one has complained
Listen Servers
Is it worth going this route and making UT2Vote Listen Server compatible ?
It just seems a hell of a lot of work for a handfull of people.
Map Comments
I had another look at this and should maybe be left for a seperate mod.
It would seem that it can be done but it means replicating a HUGE amount of stuff to the client which can only cause lag problems for UT2Vote as we already replicate a huge amount of stuff
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