1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Unreal Evolution for UT3

Discussion in 'Unreal Tournament 3' started by Sir_Brizz, Sep 6, 2008.

  1. Leo(T.C.K.)

    Leo(T.C.K.) Well-Known Member

    Joined:
    May 14, 2006
    Messages:
    4,689
    Likes Received:
    29
    Well, I sure hope Evil_Bob doesn't get chance to influence these remakes. Checkpoints? Seriously? sigh

    NO WAY! IF I GET TO IT I WILL EVEN ****ING REMOVE THE SAVES SO ITS MORE HARDCORE! YEAH TAKE THAT! TAKE THAT! EFF YEAH!

    :lol:

    (jk of course)
     
  2. Darky

    Darky New Member

    Joined:
    Jan 22, 2006
    Messages:
    6
    Likes Received:
    0
  3. iLikeTheUDK

    iLikeTheUDK New Member

    Joined:
    Apr 18, 2011
    Messages:
    29
    Likes Received:
    0
    I'm in. Will also use UDK. note you might build many maps @ the same time 2 speed things up.
     
    Last edited: Apr 18, 2011
  4. AWW SNACK

    AWW SNACK New Member

    Joined:
    Feb 13, 2009
    Messages:
    275
    Likes Received:
    0
    He's starting to think like the modern Epic Games does. :p
     
    Last edited: Apr 18, 2011
  5. aCRaSSiCauDa

    aCRaSSiCauDa ...

    Joined:
    Mar 9, 2009
    Messages:
    916
    Likes Received:
    0
    Hey, I don't think I can be a big help in the UDK or anything related to UT, but I use Photoshop a lot, if that helps in making 2D textures if needed. I can do some simple maps too.

    Let me know if that helps.
     
  6. KillerSkaarj

    KillerSkaarj Art for swans is dope!

    Joined:
    Jan 24, 2008
    Messages:
    486
    Likes Received:
    0
    You know what? I think we should leave the Unreal 1 remaking to an actual commercial game studio. I think Teotl would be a good choice. Seriously, the whole time I was playing The Ball I felt like a Skaarj was going to hop around a corner and start shooting at me. The whole game has an overwhelming Unreal 1 feel to it.

    The only problems with this would be getting Epic to agree to lend them the Unreal License, and convincing Teotl to go through with it, and not necessarily in that order.

    EDIT: Either this or we could get Teotl to make Unreal 3. Seriously, if we let today's Epic make Unreal 3 there's no telling what they'll do to it. Well, actually, I can tell you. Meatbag characters, gloomy levels, awful retconning (Field Lattice Generators? WHY), and mercenaries as the main villains. (actually that last one wouldn't be so bad...)
     
    Last edited: Apr 18, 2011
  7. AWW SNACK

    AWW SNACK New Member

    Joined:
    Feb 13, 2009
    Messages:
    275
    Likes Received:
    0
    I stand by my beliefs that Epic could never, ever make a game like Unreal today. Which is a shame, as today's technology could do a perfect job at capturing the "oh **** I'm alone and I have no idea where I'll find a way off of this planet" feel that Unreal 1 has.

    Also, you forgot no level exploration and hamfisted attempts at "tragic" plot twists! Imagine how awf-I mean awesome it would be to have a version of the Gears of War Latino dude and his wife in the middle of a 30 minute long linear "enhanced" Sunspire Village!
     
  8. N1ghtmare

    N1ghtmare Sweet Dreams

    Joined:
    Jul 17, 2005
    Messages:
    2,411
    Likes Received:
    12
    Eh most games in that late 90's age had a sci-fi horror element to them (Quake, Half-Life, Unreal) which is missing these days. The lack of technology to produce realistic things made developers get creative with their games. Not these days!
     
  9. AWW SNACK

    AWW SNACK New Member

    Joined:
    Feb 13, 2009
    Messages:
    275
    Likes Received:
    0
    I thought the biggest part of Unreal was exploring and finding all the neat world building details and alternate routes/secret areas you never would've otherwise found, but that stuff is really not in fashion ATM for FPS games.
     
  10. N1ghtmare

    N1ghtmare Sweet Dreams

    Joined:
    Jul 17, 2005
    Messages:
    2,411
    Likes Received:
    12
    Indeed not most. Although when I played Metro 2033 scavenging around was often rewarding (and needed). Have not played Crysis yet but that seems open-ish, being in the Jungle and all.
     
  11. GreatEmerald

    GreatEmerald Khnumhotep

    Joined:
    Jan 20, 2008
    Messages:
    4,042
    Likes Received:
    1
    That is true. Especially since those lizard guys kinda look like Skaarj already, and that they used some of the Unreal sound effects.
     
  12. KillerSkaarj

    KillerSkaarj Art for swans is dope!

    Joined:
    Jan 24, 2008
    Messages:
    486
    Likes Received:
    0
    Yeah. Unfortunately for me I tried to get The Ball (the mod version) maps to open in the editor so I could edit in some UT3 weapons and play the maps like that to see if it would work in an Unreal Remake, and in doing so I screwed up my UT3 install, and I don't have the install disk with me at the moment.

    Then I realized that I could've asked them for the source, but I didn't because I was thinking that they deleted the old assets after they ported them to the UDK. Not to mention it was explicitly stated in the readme not to do that.

    Still though, I think Epic should commission Teotl to make Unreal 3. I mean, it would be like how Nintendo gave the Metroid license to an obscure game company called Retro Studios. The result was Metroid Prime, one of the best Metroid games ever made.
     
    Last edited: Apr 23, 2011
  13. Psychomorph

    Psychomorph  

    Joined:
    Apr 21, 2003
    Messages:
    2,267
    Likes Received:
    2
    Asset creation is a b*tch, times of easy mods are ovaaahr. :(
     
  14. Plumb_Drumb

    Plumb_Drumb yumb

    Joined:
    Mar 19, 2002
    Messages:
    8,616
    Likes Received:
    1
    I agree!

    Hey, what happened to DavidM?
     
  15. Leo(T.C.K.)

    Leo(T.C.K.) Well-Known Member

    Joined:
    May 14, 2006
    Messages:
    4,689
    Likes Received:
    29
    He appeared last year or so, to release his new non combat map (which I tested before he released it, too), but now he doesn't seem to be active either here or in UnrealSP.
     
  16. iLikeTheUDK

    iLikeTheUDK New Member

    Joined:
    Apr 18, 2011
    Messages:
    29
    Likes Received:
    0
    I found someone called Savage in the forum of KatsBits.com who remade some of the Unreal I monsters. In the topic "3D Modelling WIP Project" he showed his Gasbag mesh, and I must say that he succeded in making an impressive and faithful remake at the same time. You might want to check it out.
     
  17. Twrecks

    Twrecks Spectacularly Lucky

    Joined:
    Mar 6, 2000
    Messages:
    2,606
    Likes Received:
    1
    I'd love to see this Mod!

    Busy ATM, but would like to throw in next year (only a few weeks away).

    Any progress reports?
     
  18. iLikeTheUDK

    iLikeTheUDK New Member

    Joined:
    Apr 18, 2011
    Messages:
    29
    Likes Received:
    0
    Sly from the Epic Games forums is also making a remake of Unreal 1, and mainly by himself. From what I've heard, he masters Unreal Engine 1 and 2, but is a n00b in 3. For this reason, the project he works on is also a way for him to learn to use Unreal Engine 3. He also said that he will probably only work on half the shareware maps (from Vortex Rikers to Sacred Passage), and then pass it on to someone else if he looses motivation. Anyone interested?

    EDIT: Not long ago I played DM-NaPaliKeep by Eric "Blade". It really captured the atmosphere of an Unreal 1 map. I think we could perhaps get him into the project.
     
    Last edited: Jan 7, 2012
  19. iLikeTheUDK

    iLikeTheUDK New Member

    Joined:
    Apr 18, 2011
    Messages:
    29
    Likes Received:
    0
    Eh, anyone alive on this thread?!
     
  20. Al

    Al Reaper

    Joined:
    Jun 21, 2005
    Messages:
    6,032
    Likes Received:
    220
    No.
     

Share This Page