The WIP Screenshot Thread!

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Vaskadar

It's time I look back from outer space
Feb 12, 2008
2,689
53
48
34
Fort Lauderdale, FL
I am having difficulty with BSP shearing/lighting I assumed breaking it up with trimming would do the trick, but there's more to it than just that.

Just an example of the ugly lighting from my work in progress.
[screenshot]http://i179.photobucket.com/albums/w284/DarkOpsViperX/Level%20Design/ScreenShot00019.jpg[/screenshot]
 
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Sjosz

(╯°□°)╯︵ ┻━┻
Dec 31, 2003
3,048
0
36
Edmonton, AB
www.dregsld.com
I am having difficulty with BSP shearing/lighting I assumed breaking it up with trimming would do the trick, but there's more to it than just that.

Just an example of the ugly lighting from my work in progress.
[screenshot]http://i179.photobucket.com/albums/w284/DarkOpsViperX/Level%20Design/ScreenShot00019.jpg[/screenshot]

Can you explain the problem you're seeing? looks like fairly regular WIP lighting. I'd be more than willing to help you figure out how to get the lighting you're looking for. Is it the seams on the floors?
 
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Cr4zyB4st4rd

I make awesome ©
Aug 8, 2008
1,244
0
0
33
P'Boro, UK
It's because they're different BSP faces. Best way to fix it is to add a ilght above the darker piece to try and match it. Being such a light material it's easily noticeable.
Failing that upping the lightmap to 4 or something helps alot.
 

stevelois

Member
Aug 31, 2009
181
0
16
stevelois.com
This is still more WIP then finished. There is no final lighting yet.

[screenshot]http://img208.imageshack.us/img208/6244/fullq.jpg[/screenshot]

Absolutely great Crazy :D

Is this the map you post some pics on Epic a while ago ? The shots where taking in brush mode (don't remember the exact name?)

I found that pic very attractive :D
 

Cr4zyB4st4rd

I make awesome ©
Aug 8, 2008
1,244
0
0
33
P'Boro, UK
Absolutely great Crazy :D

Is this the map you post some pics on Epic a while ago ? The shots where taking in brush mode (don't remember the exact name?)

I found that pic very attractive :D

Yes, most likley.

It's no longer easy to make anything out in such a shot though :p

As you cans ee
[screenshot]http://img42.imageshack.us/img42/1883/capturepj.png[/screenshot]
 

Kantham

Fool.
Sep 17, 2004
18,034
2
38
I just imagine how impossible it would be to play UT3, and specifically, this map, on wireframe render mode.
 

Foufoune_Rose

ǝsoɹ‾ǝunoɟnoℲ
Cr4zyB4st4rd deserve it's nick. Greeeeeat work.

---------------------------

I'm spending time on conversion of some UT99' maps. here's one:
[SCREENSHOT]http://g.imagehost.org/0432/ScreenShot00000.jpg[/SCREENSHOT]
[SCREENSHOT]http://g.imagehost.org/0774/ScreenShot00001.jpg[/SCREENSHOT]
The rest of the map is a quarter whiteboxed.
 

Cr4zyB4st4rd

I make awesome ©
Aug 8, 2008
1,244
0
0
33
P'Boro, UK
So, someone let Mr BlurryCam loose.

[screenshot]http://img19.imageshack.us/img19/1999/ut32011011400233099.jpg[/screenshot]

[screenshot]http://img26.imageshack.us/img26/1109/ut320110114002416622.jpg[/screenshot]

[screenshot]http://img221.imageshack.us/img221/6388/ut32011011400221656.jpg[/screenshot]

I think Mr. BlurryCam died.