The WIP Screenshot Thread!

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Numb51

New Member
Feb 3, 2008
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Wow man, you have a very artistic eye. That looks amazing. I'm assuming that you're already a professional level designer?
 
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cooloola

A good samaritan
Dec 31, 2005
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Wow man, you have a very artistic eye. That looks amazing. I'm assuming that you're already a professional level designer?
I'm flattered but nope, not yet, but I'm an aspiring level designer.
 

Numb51

New Member
Feb 3, 2008
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I'm flattered but nope, not yet, but I'm an aspiring level designer.

I forgot that's the first time you've meshed, lol. But yeah i'm sure you'll get picked up soon. I still need to learn to mesh :\ I'm just starting to learn to texture so, I have a ways to go.
 

cooloola

A good samaritan
Dec 31, 2005
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That looks superb and has even a lot of UT99 feel in it (at least it reminds me a lot of that map from milb ;)).
Thanks man, it's always nice to have people compliment your work especially after having worked so hard on this map. And which map by mild are you talking about? Not that it matters much since all his maps are gorgeous and having my work compared to his is great.
 

Mclogenog

I put the lol in philology
[screenshot]http://i271.photobucket.com/albums/jj125/Mclogenog/Screenshot10-2.jpg[/screenshot]

A bioshock inspired map I'm working on. Just looking to get a little feedback. Currently it's a bit too hitscan and the lighting is far from complete. The layout however is done and the texturing process is where I'm at now. Hope you enjoy.
 

Sjosz

(╯°□°)╯︵ ┻━┻
Dec 31, 2003
3,048
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Edmonton, AB
www.dregsld.com
Cooloola I hope you keep the use of colours moderated in the level. Can't really see it from the shots but there are quite a few different colours in there. I'm hoping the red is just a highlight, and not a main colour. Looking forward to seeing a build though.
 

cooloola

A good samaritan
Dec 31, 2005
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Cooloola I hope you keep the use of colours moderated in the level. Can't really see it from the shots but there are quite a few different colours in there. I'm hoping the red is just a highlight, and not a main colour. Looking forward to seeing a build though.
There are two primary colors cyan, and orange the red are just highlights, and there is an ambient blue.
 

Numb51

New Member
Feb 3, 2008
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Woohoo! I made my first ever crude model using blender!
That thing took me like two hours after doing stupid tutorials. :mad:

So when people make really complex meshes, like those wall meshes with the pipes and wheels, do they make individual meshes? Then do they combine all the meshes into one mesh to make their final product?

How many more man hours do you guys think it would take for me to make simple but pretty meshes?

I'm not talking about applying textures yet, I still need to learn that too.:(

Edit: I went to blenderartists.org and yeah, i have years and year to go. :(
 

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Woohoo! I made my first ever crude model using blender!
That thing took me like two hours after doing stupid tutorials. :mad:
Relax :)
After awhile you'll get faster.

So when people make really complex meshes, like those wall meshes with the pipes and wheels, do they make individual meshes? Then do they combine all the meshes into one mesh to make their final product?
Yes, if you want it as a single mesh to use in a map.
How many more man hours do you guys think it would take for me to make simple but pretty meshes?
The high poly meshes that are used to bake the normal maps from can take quite some time depending on the amount of detail you want.
I'm not talking about applying textures yet, I still need to learn that too.:(
Blender has really good UV tools so it won't be as hard as you think. It takes time and practice. Don't be intimidated and don't expect professional quality without practice. Just be persistent and patient ;)

Edit: I went to blenderartists.org and yeah, i have years and year to go. :(

You might also want to look at the video tutorials over at Blender Underground and Blender Newbies. Both helped me a great deal.

Oh, and nice job for a first try :)
 
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m3fs

New Member
Oct 18, 2008
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we are working on a new machinima called UT3 vs Halo.

UTvsHalo.jpg


there are also some deleted scenes over at Vimeo

Look for a release in 2-3 weeks. Cheers!
 

cooloola

A good samaritan
Dec 31, 2005
776
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A CTF map i've been working on this past week, I'm using a modified cogworks layout for the bases.
[screenshot]http://i404.photobucket.com/albums/pp127/WaelBenDhia/CTF-Something.jpg[/screenshot]
 

nELsOn

bSnakeCastShadow = True
Aug 18, 2005
1,307
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on a plane
www.nelsonmaps.wordpress.com
@cooloola: DM-Propyl looks awesome. kind of reminds me of both the original UT and the later levels of HL2. looking forward to it :)

i also thought i might just post some screenshots of my WIP.
so have a look and let me know what you think :)



hope those aren't too dark. the final's gonna be a bit brighter than this and as you can tell there are some meshes in there that still use the default texture or some other kind of placeholder. in general i guess i should really work more structured next time. saves a lot of time to know what you're going to do instead of just starting because you feel like making a map :(
 
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Firefly

United Kingdom is not a country.
A CTF map i've been working on this past week, I'm using a modified cogworks layout for the bases.
[screenshot]http://i404.photobucket.com/albums/pp127/WaelBenDhia/CTF-Something.jpg[/screenshot]

@cooloola: DM-Propyl looks awesome. kind of reminds me of both the original UT and the later levels of HL2. looking forward to it :)

i also thought i might just post some screenshots of my WIP.
so have a look and let me know what you think :)



hope those aren't too dark. the final's gonna be a bit brighter than this and as you can tell there are some meshes in there that still use the default texture or some other kind of placeholder. i should really work more structured next time :(

these two are looking very promising.

BTW cooloola the review is posted
 

Kantham

Fool.
Sep 17, 2004
18,034
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[SCREENSHOT]http://img247.imageshack.us/img247/9772/gearsxmaszd3.jpg[/SCREENSHOT]

I just got the basic theme up, it's still very VERY WIP.
 

Jetfire

New Member
Jul 25, 2005
354
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woo minme christmas map!

For my part- starting upgrades to the crappy rush job i did on the ship internals in Planetstorm v1

[SCREENSHOT]http://img246.imageshack.us/img246/7914/griphonint1ln4.jpg[/SCREENSHOT]

[SCREENSHOT]http://img167.imageshack.us/img167/6264/griphonintgm4.jpg[/SCREENSHOT]

btw, still looking for experienced mappers to help on the project ;)
 
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