Crowze said:No, nor at RealMaps. zeep, if you can share it, please do. If not, give me a yell and I can sort out somewhere for you to upload it.
As for the message saying you're in the cap zone, I'll have a look at making it like an EAS capture area, so you get messages saying you've entered or are exiting the area, and the countdown timer and number of players needed. After I get the HUD mutator working.
Thats because DTAS has been forever ruined as we know it.zeep said:Shan, i just got back from your server and somehow all dtas messages prompt double.
e.g.
You are defending
You are defending
That goes for mutate tasstatus aswell as dtas messages. I havent been on for some time so this might be a know thing already. It probably is.
Anyway.. nite.
shan said:I am in the process of redoing both the DTAS and TDM map lists, so I will add it and try it out.
Almost said:Definately Vietnam. Best DTAS map ever made.
Generally, I like more open and large maps that involves tactics and "sneaky" behavior, not the maps where you instantly need to start spraying rounds and hope you survive the same hail of bullets from the opponent side. Maps without the same chokepoints every round. Andes might be good for TDM, but it stinks for DTAS as an example. Same thing can be said about that city map where teams spawn in eachothers direct line of fire 50% of the time.
Well, in my opinion anyway.