You also forgot that Valve has now brought region-coding to PC gaming. However did we manage without that?
I have to laugh at how the Steam fan-boys have forgotten the shafting they got over the Euro exchange rate. But at least it was conveniently done and that's what it's all about, isn't it?
The vitriol is an indication of the depth of their embarrassment for having sold out.
I have to laugh at how the Steam fan-boys have forgotten the shafting they got over the Euro exchange rate. But at least it was conveniently done and that's what it's all about, isn't it?
The vitriol is an indication of the depth of their embarrassment for having sold out.
Yeah ... except when you happen to buy the game before the 'official' releasedate.
And then there's the time you need to wait before the game is 'validated'.
Plug&Play ? Nothing beats a console.(period)
What's the big deal when the games sold through digital distribution should be much cheaper to buy by default ?
Especially when it is a given that 'real' games have a margin of 50% ...
until Valve decides that you were cheating or banned your account by accident.
Good luck trying to play any of your games ...
Do the words : "First Time Right" mean anything to you ?
Besides ... how many patches did UT have and was it really that difficult to be notified of them ?
Heck ... they've got in-game patch-announcements these days.
I guess I should be asking 'what are friends and why would I want them?'
Seriously ... isn't MSN or Skype good enough ?
I've never given a *beep* as far as game-statistics and other e-penises are concerned, so I'm not sure why it is interesting to see the stats of your friends.
great ... yet another VoIP/IM-system to add to the dozen already available.
Why can't people stick to just one instead ?
I suppose no one has ever used an electronic agenda ?
as do the console-versions ... same stuff
there's in-game unlocks as well, although few games advertise these as part of the 'public' achievements.
btw : if off-line were a real option for Steam-contaminated games then why do all such games list 'internet-connection' as a minimum requirement ?
Steam effectively loses any 'plug&play'-advantage as soon as you can not connect on-line.
// ---
What use is Steam if it succeeds in fragmenting the already tiny pc-community even further ?
Unless it does allow you to see 'non-Steam' friends playing etc ... which I doubt.