My first model ( Xan clone...Again ?)

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LANCE.xd

Flak Monkey
Feb 19, 2006
145
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The Countdown Node
Wow, thanks for the beta release, MT! Everything is great!

There are only a few bugs/fixes I've noticed:

  • You can't choose which shoulder(s) to put the pads on for all of the male models except Xan_Kriegor.
  • They still have the default 1st person arms, but you said you were working on that, right?
How about some screenies?
[URL="http://img98.imageshack.us/img98/9143/shot01ae2.png"]http://img98.imageshack.us/img98/9143/shot01ae2.png

http://img341.imageshack.us/img341/9639/shot02lp7.png
http://img150.imageshack.us/img150/743/shot03nl4.png
http://img502.imageshack.us/img502/1223/shot04hd9.png
http://img520.imageshack.us/img520/1060/shot05ci0.png <-My personal favorite. :D
http://img341.imageshack.us/img341/1961/shot06uu7.png
http://img205.imageshack.us/img205/6632/shot07cw7.png
http://img150.imageshack.us/img150/4614/shot08oe2.png
http://img341.imageshack.us/img341/4861/shot09lx3.png

(Sorry for the fact that they're links, my internet was acting up during the upload process, so not all the thumbnails worked.)
Some of the screenshots are actually quite good. I could always upload the full-sized (tiledshot'd) images if you guys want.[/URL]
 
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MacTom27

ME2 Lover
Nov 5, 2005
345
0
0
Milky way
Thks SaD & Lance :)

Warboss and Xeltan models have no shoulder packs.

Sorry no custom arms for this pack.
I have wasted a lot of time on this model pack.
But since I know how to make custom families.
Next models shall have custom arms. ;)

@ SaD, since the pack appears to work fine, could you replace the readme file by this one ?
And offcourse you may post it in SkinCity :D !
(sorry because I know the packs take more time to upload.

Also I know a lot of stuffs are missing (more character customization)
But please consider that these models has been made way before the release of UTIII !
 

Attachments

  • Readmeplz.txt
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LANCE.xd

Flak Monkey
Feb 19, 2006
145
0
0
32
The Countdown Node
Thks SaD & Lance :)

Warboss and Xeltan models have no shoulder packs.

Sorry no custom arms for this pack.
I have wasted a lot of time on this model pack.
But since I know how to make custom families.
Next models shall have custom arms. ;)

@ SaD, since the pack appears to work fine, could you replace the readme file by this one ?
And offcourse you may post it in SkinCity :D !
(sorry because I know the packs take more time to upload.

Also I know a lot of stuffs are missing (more character customization)
But please consider that these models has been made way before the release of UTIII !

No shoulder pads? Okay, makes sense then! :)

Is there any difference in the beta release and the uploaded pack, or are they both the same?
 

MacTom27

ME2 Lover
Nov 5, 2005
345
0
0
Milky way
hi,

I was waiting for the last patch and Titan pack before doing anything more. :)

Also I am amazed by the improvements. The characters in game look way better now (especially the specular effects)

Ok, before I work again on the Skaarj H pack, I want to finish the Liandribots properly.
-> Custom 1st arms
-> Custom gibs
-> 4 new characters (maybe 6)

Pulsor now use his former body :

He looks quite good in game, and I don't want to spend too much
time on him.

Here the last 2 characters I am working on :
Barricad & Corrosion

Barricad is a skin of Nova with a different head and Corrosion just come from ut2k4.
For them, I will use this color & skin reference :
 

MacTom27

ME2 Lover
Nov 5, 2005
345
0
0
Milky way
@ SaD, you can say that ! At the present time, I am working on two short 3d movie clips and pair of websites.
Bad point : Very very busy :(
Good point : Interesting projects and the money is pooring ! :D


Some progress on Barricade
(if you think I should seek for a better name, don't hesitate to post !)
In UED :
barricade01.jpg

barricade02.jpg

barricade03.jpg
 

MacTom27

ME2 Lover
Nov 5, 2005
345
0
0
Milky way
Thanks for the advice EE ! :)

The model looks way better with ehanced normal maps and using an occlusion map :
barricade01.jpg

barricade02.jpg

barricade03.jpg


I just tested the model in game. Everything is working (tc, ...)
 

MacTom27

ME2 Lover
Nov 5, 2005
345
0
0
Milky way
Thanx Rex :)

@ N1ghtmare, well I rather avoid a decepticon name actually.

A few screenies in game :



Also I decided I will improve the whole team :

Xeltan MKII :
render01.jpg

render02.jpg

render03s.jpg


I have still a lot of adjustments to do on him before high res modeling.