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It IS fun....

Discussion in 'Unreal Tournament 3' started by Sir_Brizz, Jun 3, 2010.

  1. ambershee

    ambershee Nimbusfish Rawks

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    1.32 was released in 2001, 18-24 months after release.

    UT3 'Black' was released in 2009, 18-24 months after release.
     
  2. Sir_Brizz

    Sir_Brizz Administrator Staff Member

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    Epic does fine supporting their games. They are above average, but I wish they were more on par with Valve sometimes. I guess that's the problem with not publishing your own games for the most part.
     
  3. WHIPperSNAPper

    WHIPperSNAPper New Member

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    I've wondered about this. Since Midway no longer exists, what happens to the agreement to produce two more UT games? Does it pass on to Midway's purchaser, or might the contract have contained an escape clause for Epic in the event of Midway's sale? Could this have anything to do with a foreseeable lack of any further UT titles?
     
  4. ambershee

    ambershee Nimbusfish Rawks

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    I'm pretty sure Epic are off the hook on that score.
     
  5. WedgeBob

    WedgeBob XSI Mod Tool User

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    They could always side back up with Atari, slim chance of that happening, but doable.
     
  6. ambershee

    ambershee Nimbusfish Rawks

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    Atari isn't the same company. It's a bunch of people who bought the name.
     
  7. Sir_Brizz

    Sir_Brizz Administrator Staff Member

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    I think it's safe to assume Epic will be using EA Partners and Steam for their future releases... at least, plenty of signs point to that.
     
  8. GreatEmerald

    GreatEmerald Khnumhotep

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    That sounds horrible. I wouldn't like to have UT4 that is only half done and that needs a whole bunch of DLCs that you have to pay for in order to get the second half... And I'm pretty sure they won't make it Steam exclusive. They might use it for distribution like all other titles, but they will also use Impulse, GOG and others.
     
  9. WedgeBob

    WedgeBob XSI Mod Tool User

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    I know, it's still Infogrames, IIRC, which was GT Interactive before that, so yeah...that was who I was really referring to.
     
  10. Sir_Brizz

    Sir_Brizz Administrator Staff Member

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    That sounds like a stupid inference just from what I said. There are loads of "done" games on Steam that never sell any DLC.

    And don't be surprised if it is Steam exclusive, or, rather, tightly integrated with Steam. Lots of Steam games are sold through other outlets but have to be activated through Steam. Epic has done a lot of work at the engine level integrating with SteamWorks, and they don't do that stuff for nothing.
     
  11. ambershee

    ambershee Nimbusfish Rawks

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    :con:
     
  12. JohnDoe641

    JohnDoe641 Killer Fools Pro Staff Member

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    Follow the UDK and you'll see he's correct.
     
  13. Leo(T.C.K.)

    Leo(T.C.K.) Well-Known Member

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    They are NOT Gti, GTi was acquired by them, but Atari(Infogrames) are just bunch of dicks anyway...
     
  14. GreatEmerald

    GreatEmerald Khnumhotep

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    I was talking about EA. Either way I don't like their DRM, and EA + Steam = two of the worst DRMs out there.

    If it requires Steam, I won't buy it, period. But so far there have been lots of UE3 games that don't require Steam, so I'm being optimistic here. Besides, why not do that stuff for nothing.
     
  15. Sir_Brizz

    Sir_Brizz Administrator Staff Member

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    Then you hate all Valve games? Because they've been using Ea Partners for PR and going to retail for a long time.

    There is a distinct difference between EA the company and the EA Partners program. Look it up :)
     
  16. GreatEmerald

    GreatEmerald Khnumhotep

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    In fact, I do, but that's off the topic and not because of EA :D

    Hmm, I totally missed the Partners part. Will have to look it up indeed.
     
  17. Sir_Brizz

    Sir_Brizz Administrator Staff Member

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  18. WedgeBob

    WedgeBob XSI Mod Tool User

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    Come to think of it, wasn't Source Technology kind of like a rebundled id Tech 1 engine? Unless Source Engine 2 was a drastic change from their "Quake" remakes, then, even tho the games based upon it were fun, I'd like to see more updated tech on their next games.
     
  19. WHIPperSNAPper

    WHIPperSNAPper New Member

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    If they destroy what made UT great--custom content freedom--then forget it. I'll find other games to play.
     
  20. Sir_Brizz

    Sir_Brizz Administrator Staff Member

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    Yeah, Source is a HIGHLY modified Quake engine. And when I say highly, I basically mean it's not anything like the Quake engine anymore.
    Why would them releasing the games using Steam have anything to do with whether they provide support for custom content and such?
     

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