HL2 progress posted

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Blandest Vertigo

UTProphet resurrected
Jun 29, 2003
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The fact that your hardware is outdated for the newest games (graphics and audio support) is no excuse for sticking with a crappier engine. HL2 running fast on the highest settings is not a sign of good programming. It's a misuse of resources. This is why HL2 looks (and sounds) like garbage compared to BF2 on the highest settings in both.

For the record, I can run BF2 on all highest settings except AA, which is forced to 4x, with no hiccups, perfect looks and sounds. And judging by how long it takes to pump out each version of this mod (and that's even on the same engine, let alone changing engines), by the time Inf comes out, my bet is that most people here will also be able to run BF2 no problem on high, if not highest settings. You don't make a game/mod great by basing it around a slow/outdated userbase. The players will fill in around the great game.

There are more than 1 million registered users playing Multiplayer BF2 - we'll say ~750k of those active. And that's after a very short time. If BF2 is as slow and crappy as you say, I doubt that # would be so high.

I'm not trying to make a hardline choice here even if that's what it sounds like. This is not Windows v. Macintosh.
But you have better (i.e. more up to date) graphics support in BF2. Greater audio support (Creative X-Fi "Ultra High" setting). And many of the features the team is experimenting with now are already implemented and ready to go with slight modifications, are they not?
 

(SDS)benmcl

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May 13, 2002
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Yes but what is the reason to go to the newest super duper engine. Does it supply features that you need to make the mod you want or is it just for the eye candy?

If a slightly older engine is capable of doing everything you need without stressing out people machines and provides everything you need then why not use it.

I would have no problem running BF2 or HL2. Not an issue for me.

My argument is that unlike everyone else on this god forsaken planet graphics ranks third on my list. If you do not have solid game play and a good control system then I do not give a damn about the pretty pictures.

Yes graphics does effect game play to some respect but you can go over the top.

To this day I still have more fun playing Infiltration then about any other game out there even the ones with the pretty pictures.

You might want to look into the reasons why some other people around here feel the same way.
 

Vega-don

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Mar 17, 2003
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agree blandest , but when you already have a computer that does everything you need, you aint gonna buy a new one only for inf (in my case, inf is the only computer game i play).
HL2 on the contrary could work on my comp, granted i buy a good video card
 

Cyberjake

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May 3, 2004
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INF 3.0 will never get done if they always switch to the latest engine on the market! ;) There will always be something new out there and many will cry, why dont they use this new engine. I think HL2 will be a great engine.
 

(SDS)benmcl

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May 13, 2002
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Cyberjake what part of this don't you understand?

After further research and discussion regarding Sentry Studio's next project, Half Life 2 does not offer the full scale capabilities to fully accomplish what is desired for the next generation project.

Half Life 2 engine is not an acceptable engine since it does not comply with one of the basic requirements of the next engine, scaling.

Sentry has come up with a list of requirements that they need to take Infiltration to the level that they feel they need to get to. If an engine doesn't get them there then it must be set aside.

Half Life 2 does not get them where they want so is not an option for the next full version of the game.
 

jaymian

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Jan 25, 2001
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Having played both HL2 and BF2, I see BF2 as the easiest choice for INF. HL2 does run way better for me, but with load times around every corner. The HL2 multiplayer maps are small even for current INF maps. To make HL2 maps as large as INF would need, how well would that run on your computer? It reminds me of when I used to map. Everything was about hiding detail so the damn thing would run. Nothing is more fun than driving or flying around in a large open area that is highly detailed like in BF2. I'm pretty certain you couldn't do that in HL2 without your computer choking on every viewable pixel.
And the INF team seems to at least agree on my idea of realism. Reality, as everyday as it is, seems to escape most people. I'm sure there are realism mods out for BF2. But it's not INF. Although I may have to see what is out there. I'm sick of emptying an entire AK clip into some jumping smacktard just to have another pop up behind him and be out of ammo.
 

Mappie

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Nov 9, 2002
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If I had to pick the engine to run the next FULL SCALE INF, I would choose BF2. I've seen and played the game. Many of you are correct. BF2 itself seems to have many issues (ie video problems, poor servers, etc). However, if Sentry Studios made a mod out of the game to suit our needs I think that it would be the best choice at the moment. The gameplay is fun and the detail is amazing. Not to mention the support for vehicals and the size of maps that the team would like.

That said, I would be more than happy to have HL2 be a side project for SS. It is a great engine and would increase the player base. Even though this wont be a FULL SCALE next version of INF. I think it will be similar to what we have now and I am happy with that. As long as it is realistic, and has realistic maps, I think it will be alot of fun.

In regards to the computer hardware argument. It shouldn't matter if your current computer can't run the new game. Maybe a few upgrades are in order? I think the goal of the new mod should be increasing player base and developing the game by going to a newer and better engines. You cannot expect to go to an older engine just because some people have older machines. Making a mod for a obsolete engine is pointless imho. Anyways, those are my thoughts....not that it makes a bit of difference. ;) Peace
 

AlmostAlive

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Jun 12, 2001
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Give it a try, Jaymian. An experienced mapper such as yourself have a much greater chance of pulling greatness together compared to us DM-INF-Cube - people :)
 

Keganator

White as Snow Moderator
Jun 19, 2001
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agree blandest , but when you already have a computer that does everything you need, you aint gonna buy a new one only for inf (in my case, inf is the only computer game i play).

It's been done. Getting a computer just to play Infiltration, that is.
 
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By the time a new INF on a more demanding engine than HL2 is available, Microsoft will have forced us to upgrade anyway.

DX10 (or whatever the gonna call it) won't be available for XP and new games gonna need DX10 and Longhorn will need a damn fast machine...

Holding back developement, just so nobody needs to upgrade is plain silly - then we could stick with 2.9 forever (some run it on 1 Ghz and a GF2)
 

Derelan

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Jul 29, 2002
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Why is SS giving up on HL2 because of scaling issues? Did they really think, when they started toying around with UT, that we would ever have computers complex enough to run maps like RTK And Mostar?