Competitive online players ONLY? Meh, I think any online player would have some clue... lets not mention lan either, I mean cmon everyone knows a true comp has as little latency as possible.
Dagny some retard admin edited my post. I said noone plays Unreal anymore. I know plenty of people play UT99.
Actually, more people play UT99 today than play UT3 and perhaps even more than who play UT 2004.
However, the proper methodology for comparing the success of these games is to examine player counts at a given amount of time after each game's release. After all, UT99 was released in...1999.
The proper comparison is--how many people were playing UT99 in 2001 (two years after its release) compared to how many people were playing UT 2004 in 2006 (two years after its release). I can say that two years after UT99's release it was possible to find 3000 people (not bots counted as people by the server browser) playing UT99 CTF 24/7 (and that's just the CTF game). Can anyone say the same for UT 2004? I feel pretty certain that come late 2009, two years after UT3's release, UT99's player counts in 2001 will more than trounce UT3's player counts in 2009.
now I am all confused![]()
You're wrong as ****.
a map good for competition
Have you ever played in a clan match or a PUG (pickup game match--like a clan match)? Playing in an organized 5-on-5 CTF clan match or PUG is a completely different game than playing on a public server. I wouldn't have believed this before, but after having played PUG matches for years I really do think that people who take the game seriously and who play it competitively in organized matches would have a better sense of what makes a good map.
I think that UT3 is far from dead - Even those who seem to spend alot of time complaining about it still take an interest in it. People haven't given up on it yet.
1) he never called anyone whiners (but I will)
2) what's wrong about his "story", so far I've seen any communication from Epic being welcomed by a massive load of complaints
3) One is the loneliest number that you'll ever do. Two can be as bad as one. It's the loneliest number since the number one
Guess again
As the tag points out, you were wrong again.
TROO
competitive map != good map for entertainemnt
Again this awesome boogler strikes. Well, I like competitive maps better, too. But this man is beyond belief.
Come on. Give use more, we are waiting for your posts.
But, to be fair, there are probably less people playing vanilla gametypes in either of those games than in UT3.Actually, more people play UT99 today than play UT3 and perhaps even more than who play UT 2004.
1) he never called anyone whiners (but I will)
2) what's wrong about his "story", so far I've seen any communication from Epic being welcomed by a massive load of complaints
3) One is the loneliest number that you'll ever do. Two can be as bad as one. It's the loneliest number since the number one
But, to be fair, there are probably less people playing vanilla gametypes in either of those games than in UT3.It is IMPOSSIBLE to find a vanilla game in UT. Every server has 800 mutators on it that change everything from gamespeed to weapon balance to "netcode". It's ridiculous.