Is it dead because no one is interested in online multiplayer FPS or is it dead because the FPS scene lacks a kick-ass online multiplayer FPS that could make people as enthusiastic and as hardcore as UT99 did?
Both.
Is it dead because no one is interested in online multiplayer FPS or is it dead because the FPS scene lacks a kick-ass online multiplayer FPS that could make people as enthusiastic and as hardcore as UT99 did?
It doesnt really matter if a sequel gets released because as we've seen in the hardcore market not everyone will transition over. Maybe this is why hardcore FPS is seen as dead when in actual fact people just never got over the likes of Q3 and UT, sure you had people move to CS and BF but they really are a different type of game.
gamespeed
Autopsy said:Oh and Dodge Jumps,.. another defining characteristic of the UT franchise,..
Not entirely, Dodge jump made Ons and vCTF, it could be added back in for just them game modes, much like the translocater/hoverboard is standerd to their game types.
Please humanity, no more dodge jumps. Obviously the gameplay system will remain the same.
dodge jump could return in a different new game, for example ut4, ut5,
Do they really want to invest any more time, money, and energy in the Unreal franchise after the UT3 debacle?
Alot of original unreal/ut99 and probably some ut2003/4 players may have just moved on in life, grown up, got jobs, got married, had kids.. and had to give up the pc gaming addiction, and most likely have a console for casual use if they have any time for gaming.
There's still a large number of people who have pcs that just are not newer enough to play the new games like ue3 powers. Some people still only play u1/ut99 because they never upgraded their pc, I've met old players years later and they still have this old banger of a pc that can only play those kinds of games.
I guess the point is nobody can force gamers en masse to upgrade and play the newest released game, including the UT series. So you're going to get an amount of people that may move on and try the new title - keep playing or stop playing, and the rest of it needs to be made up of completely new players - which needs strong marketing I think.
Clearly, someone doesn't understand a joke unless it is blatantly pointed out to them.That is one of the most retarded ideas I've ever read and it would make the game worse than UT3 is today. What if you wanted to adjust some settings? What if you wanted to open up the server browser and choose what server you want to play on? (The real UT game is online multiplayer, btw.)
Clearly, someone doesn't understand a joke unless it is blatantly pointed out to them.
That only accounts for onliners. I am an offliner. The game doesn't die until i get bored of it when it is an offline game.
That is one of the most retarded ideas I've ever read and it would make the game worse than UT3 is today. What if you wanted to adjust some settings? What if you wanted to open up the server browser and choose what server you want to play on? (The real UT game is online multiplayer, btw.)
o damn I'm late for this one.
But woo yay. I enjoyed ut3 (sue me) and the only reason I dont play it much is because of the lackluster community. Any updates are cool in my book.
...Make the bots behave as if they are playing at 100% speed instead of 120%. The bots are too good for the speed they are playing at right now. I'm dead before i even know there is an enemy in the room.
i would go with option 2 because i actually like the speed that UT3 plays at. I just can't stand the bots being so unnaturally 1337 even on the easy settings. Changing the bot AI or altering game speed is the way to go.
Both.
They should really include MSU stuff.
I am skeptic about this though, no matter how great they make this, the hardcore fps scene is simply dead, not just for UT, but the scene is dead for all the traditional hardcore FPS games. Todays PC gamers expect wholly different thing. They expect things like achievements and some form of recognition for the time they invest in a game, like BF Heroes and TF2 offers for example, and they prefer simple looks. Those are two things that UT does not offer at all.
Also with the coming of a free Quake, and a free Battlefield, there is some competition going on for roughly the same (pretty small) target audience.
Unless they focus their attention on consoles... Which just makes more sense really.
the bots skill level are a complete joke and are highly predictable. They should be harder rather than be gimped for the noobs that don't understand powerup and weapon control. But those skills aren't learned from playing bots all day, they are learned from clicking on an online server browser. If I can godlike a bot with just the impact hammer....then there needs to be SEVERE changes to the AI.
...
Also, there is obviously no way they can live up to your expectations. Why set your hype level so high that they can't possibly attain it?
Knowing Epic, will this be an expansion a la 'ECE'? Releasing the bundled content in stores along with the free downloadable expansion online?