I would like to bet Cliffy, that UT3s failure has nothing to do with a sick PC gaming market at all and everything to do with the fact Epic made a dumbed down, consolised piece of garbage and completely missed the boat on what makes a good PC FPS game.
Bingo, this is exactly on target. Cliffy doesn't want to take the time to understand the differences between console and PC gamers. There is a difference in terms of what people expect. "One size fits all" products do not always work across multiple platforms. This would imply that Cliffy has lost touch with gamers, which goes against the image he tries to project. He's no different from a professor who can't admit a mistake because it might make him look bad or knock him down a few steps. It's much easier (and more irresponsible) to blame something else for your troubles. Cliffy essentially blames the PC and its gamers instead of the software his company released (this applies to both UT3 and Gears on PC). This is the same thing as saying "my car crashed into a tree" as opposed to "I crashed my car into a tree"
WHAT?
UT3 is far from in a "beta state" but that doesn't mean it doesn't have issues. Would you consider Windows in a constant "beta state" or even every other software program you use? If there weren't issues, you'd have no reason to ever upgrade them, right?
There's a huge difference between Windows and UT3. Take Vista for example. During the alpha and beta stages it was called Longhorn. Then when it was getting ready for release the name changed to Vista and there were a couple of private release candidates before the final public offering. What happened with UT3 is that they just deleted the word beta off whatever was released instead of following the process to finish the design process. They kicked the game out of development to go after holiday sales instead of finishing the product.
The problem for me is I'm tired of forking out £300 on a 360 and then another couple of hundred over the year on games exclusive to it only to get them on PC a year later (Gears of War, Bioshock and now Mass Effect) it's not a bad thing but if you do it, you do it at the same time or annouce it when its released.
I'm fed up of forking out £40 a game to then be able to buy it at £25-£30 a few months later for my PC which will make it look even better.
This is a huge problem that nobody else seems to recognize. Not Cliffy, not Mark, nobody. Gaming
is expensive! It doesn't matter what platform you're on because they're all expensive. XBox, PS3, and PC aren't exactly cheap when you factor in all the other things like income/property taxes, gas prices, vehicle registration and inspection, food costs, gas prices again, and so on. When you compound all these expenses with the deteriorating quality and length of games in general, it's very upsetting. Companies like Epic make the decision to release games before they're done--not the consumer. It's not acceptable in other industries and it shouldn't be acceptable here when prices continue to rise. Don't give me that BS about rising production costs--we all know there are more gamers than ever before and sales hitting new records all the time. Welcome to the entertainment industry. The bigger the risk, the bigger the reward. Wake up Cliffy/Epic. Things are changing!
OT: What you get kicked for BigDragon? You had some pretty good opinions over at the epic forums, what exactly was it that made them ban you?
Jeff Morris/Wartourist/Epic paid staff doesn't want to recognize outstanding issues with UT3 and gets upset when competitors products (TF2) are mentioned. Problems are easier to delete and whisk away than man up to and address. I'm sure he expected me to disappear by now.
