So how much value does an American dollar note have then?Value as in "the cost of the resources + value added by the production
process".
Value as in "there is only a limited supply".
So how much value does an American dollar note have then?
That used to be true, but it's not physically possible that that is true anymore.It makes as much sense as the question it's trying to answer
And yeah, that's kind of the point of my post, showing that a currency is obviously not a product in the typical sense of the word.
Namely, the value of a dollar is a certain amount of gold, as defined by the government. Not by the consumers themselves.
Which contradicts Murphy's argument.
Uhh.... that means that it's NOT secured by gold anymore. If it was, then everyone would be able to cash out their "notes" for actual gold.Even today, it still applies.
If you want to buy gold with your money, you can. The problem comes when everyone wants to buy gold at the same time
Wut? Of course the value of money is determined by the people who use it. If you're talking about foreign exchange rates, that something different than "value of money".Even if you leave the gold part out of the equation, the value of money is not determined by the people using it. So it is nothing like a regular retail product or service.
But then they have to deal with customs and imports fees, and so that doesn't usually work.Definitely. Also, there is a poll where you can vote which bank will fail next.
@Brizz: the foreign exchange rates are exactly what this is all about. Make your products twice as expensive in your country and people will just get them elsewhere, thus depreciating your currency again.
I think this (= fanboys willing to pay for anything) is the only way something like a pay-to-play service could be introduced to the pc-gamer (still alive).
But then they have to deal with customs and imports fees, and so that doesn't usually work.
I also think y'all don't give the fanboi's enough credit. Maybe they will all summarily dismiss the notion of pay-to-play (if that is what happens) and D3 WILL be an epic fail?!?!
Could happen.
Judging by the number of World of Warcraft subscribers, I'd have to say: "No".
My "argument" if you can even call it that was that some things are just valued although their supply is not limited and their production does not cost a lot.Which contradicts Murphy's argument.