Zound

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ProAsm

Active Member
Mar 20, 2002
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Ok lets try for tomorrow night but I may be a bit late as I have to go deep into 4x4 land tomorrow and weather depending if I get back before nightfall.
Mail me the tut changes (minus the pics) and I'll get the rest together in the meantime.
Should we add ZoundConvert or leave it as a seperate download ?

** Edit **
Ok RepeatDelay now has a max limit of 600 :)
 
Last edited:

ProAsm

Active Member
Mar 20, 2002
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You have this in readme, but from my recent issue this should be changed to:

cool
cool2
cool3

right?
Right.

When you ask for a Random number in code the answer is always R-1
So if you say
X = Random 5
The answer will be from 0 to 4
The code does this:
Code:
    if (Random > 0)
        Random = Random + 1;
So you can see that the name1 can never work
 

frogger187

eat. sleep. frag.
May 2, 2003
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i only made small change to the zound51.txt (it referenced old random settings), and I added the RepeatDelay description. In the mail now.

I would include ZoundConvert.

I have the release post written. Just lemme know when link is up and I will post it.
 

ProAsm

Active Member
Mar 20, 2002
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LOL this mail amuses me :)
People in the USA, UK, OZ and Europe can post me an email and I get it within a minute or 2.
But anywhere else it takes hours and if someone directly across the border it takes all day.
Its now half an hour since your post and still no mail here - friggin wierd.
 

ProAsm

Active Member
Mar 20, 2002
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According to your last post it was made at 23:14 and I received an email from the forum ar 23:15 that you had posted which makes it 1 minute, yet no mail from you :)
 

hmishima

New Member
Sep 10, 2004
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frogger187 said:
looks like i missed one..PlayerExit is broke :(

Is that what I hear when exiting the server right before disconnect? I heard that last night on an HTM server...
 

frogger187

eat. sleep. frag.
May 2, 2003
632
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it is played when other players leave the server...Arcade is the only HTM server running 51...we are upgrading rest this weekend to 51..
 

frogger187

eat. sleep. frag.
May 2, 2003
632
0
0
actually i was wrong/right... it is working fine.. version 51 on Arcade works as it always has...as the player exits i hear the playerexit sound.. these peeps must have inis wrong.