I quickly skimmed over this entire thread which has explosively grown over the last couple of days and, Rooster, I'd just like to go back to your first post here because I think you're fundamentally wrong there:
Rooster said:
I'm not surprised given how much Unreal II and XMP sucks.
It feels & plays like a $5 bargain basement game. Totally undeserving of the Unreal title.
Legend is dead. Long live Epic.
The thing is, what deserves the Unreal title? When we look back at the original Unreal, it was a single player game where you crashed along with a prisoner transportship on an alien planet.
Did Unreal Tournament have anything to do with that? What about Unreal Tournament 2003? Not at all. The tournament part was lousely knit to the actual Unreal universe just so they could create a multiplayer game. Not to say it sucks, on the contrary, I like both UT and UT 2003. Great games. Still play them every so often.
The
actual Unreal multiplayer though, was the multiplayer in Unreal itself. Though fundamentally alot like UT, it really was just multiplayer Unreal while UT can be seen as something different.
Unreal II is the sequel to Unreal. Epic gave Legend the rights to create this sequel and it was up to Legend to decide on the story.
Unreal II was either a flop to alot of people or those people just managed to get their voice out more aggressively than the others that did like it. I'm one of the people who
did like Unreal II. It was new. I'm also a quick learner.
What I don't understand is: what is there not to like about Unreal II then?
For a single player game the HUD works perfectly fine. Nothing wrong with the gameplay. I liked it, it was very cool. Great athmosphere, etc.
Probably the only other reason I heard was that it was too short.
Well, let me tell you: games like
Prince of Persia: Sands of Time, though totally unrelated, are seriously overhyped compared to their length then. It took me way shorter to finish that game for example.
So long for those arguments, right?... I'll get back on that later.
XMP followed. If you've played through Unreal II you can tell
it really just is multiplayer Unreal 2. Just like Unreal's multiplayer was compared to Unreal itself, except XMP came seperate.
I'd really like to know what is wrong with the HUD right now, UT 2003's HUD looks way chunkier and I actually think U2's / XMP's looks better.
But fundamentally, XMP really is Unreal II, the game isn't as fast paced as UT but that was to expect. I'm not quite sure what you expected anyways?
Either way I'd say XMP perfectly deserves the Unreal title and if any of the Unreal series games doesn't, it'd be UT and UT 2003. They rocked, but they are probably the most unrelated to the entire Unreal series.
I'd like to advise you, before you start a real flamewar, not to state your opinion as if it were a fact. A game sucking is just an opinion. You didn't like XMP, others didn't like UT 2003. You can't see a reason, others can. Nobody is the same, simple as that. So what I was going to say in relation to XMP: I may have taken down all those arguments and I can almost bet you and other people can come up with a bunch more, it is not a fact that XMP doesn't suck. That's just my opinion too, because obviously, you think it does.
You're a reasonable type, Rooster. I know that. But I have to agree with several others that this is just trolling. A game company just died and that's not really a moment to barge in and say something like: "XMP sucks anyways, everyone knows that!"
IMO and in alot of other people's opinion, Atari made a huge mistake to do this. If every publisher treated their dev studios like this I'm suprised games like Tribes are still around.