Sum it up a bit!
i think you forget the likes of dungeon siege, and the appaling result of what is halo.
halo i think in most peoples eyes including my own, should have stayed on the XBOX, but nope M$ are all about money so they released a game which was never intended to be released on the pc onto the pc, resulting in a linear game of which runs poorly and under achieves in its ability to actually be fun. you run around kill aliens, turn around kill more aliens, turn around kill more etc etc etc [ boring as hell to me ].
Dungeon siege was hacked to HELL this on the general PATCH IT M$ attitude on their OS and their games is the future of unreal series and gaming online, if this is the case im out gg all was a pleasure. im not sticking around for that day its hard enough online with aimbots etc.
Legend made a classic game of which im sure will be talked about for at least a year to come ( i would say more but people do have short fuses on new games these days, always looking for something better ), Legend made a game which was fun, intuitive, fresh and whats more they made it for clans and tournament gamers who like to think about what theyre doing and not just run around doing the frag frag die methodology.
Atari have made 1 hell of a mistake here by sacking the guys from legend, i dont know for sure but this is the end for the programmers working together as some developers have them sign agreements not to work together in the future.
These makers if u did not know made a game called "Wheel Of Time" this game was years ahead of its time and has a few elements which are now inplace in XMP ( thats how far ahead it was ), My point is that Legend know what is needed and can look ahead to the future the developers are highly experianced professionals and great gamers who love and have a great sense of achievement in XMP. So much so im sure if they could continue work they would, although i dont know if that is possible.
UT2003 was met with a this isnt UT reputation straight from the box the point was though it does have that high learning curve if your new u basically dont stand a chance unless ur willing to spend hours and hours getting your arse serverly beaten. making the game limited and short lived. The user counts alone on the main irc network on admin on are about 50-70 unique people max that connect throughout the week to the irc channel, at any1 time thats 15 people MAX. whereas UT has still got on the main irc channel 150-200 unique people a week and 60-120 people at any1 time in the chat, UT has playability it had longterm abitions and didnt have ne predecessor to live up 2 ( quakes dont count ). UT2k3 was dead out the box.
QUOTE PF-Prophet
Had XMP been in the game when it shipped, there is no doubt that Unreal 2 would have enjoyed much better sales.
DEFINATELY!
Unreal 2 was also met the same way with the this isnt Unreal its far too short, what ppl forget with this is that new games require much more space to run and graphics although unreal 2 was 2cds thats nothing compared to the factor of models,scripts,skins,textures,music,gui that would be needed to make a game close to the size of Unreal 1, it just wasnt likely and peoples expectations were too high. when they also said they was going to release multiplayer and then took it back saying no we are not, only to months later say well actually we are going to release a multiplayer ( after seeing their sales figures no doubt ) this did not help at all XMP's base for a good outgoing game on a steady structure.
XMP has been about now for what 3-4 months to the public in this time it has gained 8000 players and over 400 servers, ( including demo players ) and also it has gained Jolt GOTY 2003, and yet people still deny that this is a good game, like it or hate it you still have to admit that XMP kicks the competitors ass atm for a well balanced class based team game, which requires REAL SKILL not just sit in the base and shoot down a corridor type stuff. Legend worked hard on this addon with little or no support it seems from atari, its not been highly advertised or spoken about on some of the major gaming scenes untill it won the Jolt GOTY, even on the PCW disk they called it " UNREAL 2 : XMP Developed by Epic " the guys at legend have been well and truely shafted they made an ace game and it pisses me off to think some of you guys dont acknowledge that. even beta testers like myself have worked hard on making this game up, finding bugs reporting pasting back to LE, and then next patch etc etc, its not all about playing as a beta tester.
ive spoken too much and no doubt this will take up a huge ass section of this thread but ive tried to cover alot of the issues ive read so far thats up 2 page 3, currently on 4 :s
oh well flame me now im here all week,
- 1 extremly peeved beta tester {950}Defeatz
Rooster said:From everything I've seen Microsoft is TOPS when it comes to publishing games (count the number of patches needed for their games - ignoring their MMORPG)... compare to other publishers.
I really don't see what ANYONE else sees in XMP.
Graphics are crap (huge step backwards from UT2003, even Tribes2)
Sound is crap (UT2003 is great, 1942 is awesome)
Gameplay is subpar (muddied controls, unintuitive hud)
Really, what's there to like? No one really can say, they just say, IT'S UBER! Uhh... k.
i think you forget the likes of dungeon siege, and the appaling result of what is halo.
halo i think in most peoples eyes including my own, should have stayed on the XBOX, but nope M$ are all about money so they released a game which was never intended to be released on the pc onto the pc, resulting in a linear game of which runs poorly and under achieves in its ability to actually be fun. you run around kill aliens, turn around kill more aliens, turn around kill more etc etc etc [ boring as hell to me ].
Dungeon siege was hacked to HELL this on the general PATCH IT M$ attitude on their OS and their games is the future of unreal series and gaming online, if this is the case im out gg all was a pleasure. im not sticking around for that day its hard enough online with aimbots etc.
Legend made a classic game of which im sure will be talked about for at least a year to come ( i would say more but people do have short fuses on new games these days, always looking for something better ), Legend made a game which was fun, intuitive, fresh and whats more they made it for clans and tournament gamers who like to think about what theyre doing and not just run around doing the frag frag die methodology.
Atari have made 1 hell of a mistake here by sacking the guys from legend, i dont know for sure but this is the end for the programmers working together as some developers have them sign agreements not to work together in the future.
These makers if u did not know made a game called "Wheel Of Time" this game was years ahead of its time and has a few elements which are now inplace in XMP ( thats how far ahead it was ), My point is that Legend know what is needed and can look ahead to the future the developers are highly experianced professionals and great gamers who love and have a great sense of achievement in XMP. So much so im sure if they could continue work they would, although i dont know if that is possible.
UT2003 was met with a this isnt UT reputation straight from the box the point was though it does have that high learning curve if your new u basically dont stand a chance unless ur willing to spend hours and hours getting your arse serverly beaten. making the game limited and short lived. The user counts alone on the main irc network on admin on are about 50-70 unique people max that connect throughout the week to the irc channel, at any1 time thats 15 people MAX. whereas UT has still got on the main irc channel 150-200 unique people a week and 60-120 people at any1 time in the chat, UT has playability it had longterm abitions and didnt have ne predecessor to live up 2 ( quakes dont count ). UT2k3 was dead out the box.
QUOTE PF-Prophet
Had XMP been in the game when it shipped, there is no doubt that Unreal 2 would have enjoyed much better sales.
DEFINATELY!
Unreal 2 was also met the same way with the this isnt Unreal its far too short, what ppl forget with this is that new games require much more space to run and graphics although unreal 2 was 2cds thats nothing compared to the factor of models,scripts,skins,textures,music,gui that would be needed to make a game close to the size of Unreal 1, it just wasnt likely and peoples expectations were too high. when they also said they was going to release multiplayer and then took it back saying no we are not, only to months later say well actually we are going to release a multiplayer ( after seeing their sales figures no doubt ) this did not help at all XMP's base for a good outgoing game on a steady structure.
XMP has been about now for what 3-4 months to the public in this time it has gained 8000 players and over 400 servers, ( including demo players ) and also it has gained Jolt GOTY 2003, and yet people still deny that this is a good game, like it or hate it you still have to admit that XMP kicks the competitors ass atm for a well balanced class based team game, which requires REAL SKILL not just sit in the base and shoot down a corridor type stuff. Legend worked hard on this addon with little or no support it seems from atari, its not been highly advertised or spoken about on some of the major gaming scenes untill it won the Jolt GOTY, even on the PCW disk they called it " UNREAL 2 : XMP Developed by Epic " the guys at legend have been well and truely shafted they made an ace game and it pisses me off to think some of you guys dont acknowledge that. even beta testers like myself have worked hard on making this game up, finding bugs reporting pasting back to LE, and then next patch etc etc, its not all about playing as a beta tester.
ive spoken too much and no doubt this will take up a huge ass section of this thread but ive tried to cover alot of the issues ive read so far thats up 2 page 3, currently on 4 :s
oh well flame me now im here all week,
- 1 extremly peeved beta tester {950}Defeatz