Why the low UT3 adoption?

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Beelzebud (Satanas)

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Jul 15, 2003
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So, if people are not playing UT3, what are they playing then?

I know there are tons of Quake Live players, I am one of them. I would like to play something similar, Unreal related. Let's call it Unreal Online, basically a free web based replica of Unreal Tournament.

Personally I've been playing Team Fortress 2 since it came out. It's one of the few shooters made in the past few years that plays like the old school PC shooters did. Valve's amazing support for it has helped too. Over the span of TF2's lifetime the steady stream of updates has added more content to the game than it shipped with.
 

Sir_Brizz

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Feb 3, 2000
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Sorry, but that's pure rubbish. He's not making a presumption, he's telling it like it is. It's just simply not what you want to hear, so therefore you're calling it stupid. That's just your opinion & many don't share that opinion.
Maybe, except what he is saying is wrong. As Benfica said, he can state that UT2004 is fun and has "more" players without railing on UT3.
Neither of us ever said UT3 had horrible game play. I don't know where you're deriving that from. What we're saying is the PC version is a broken, bug-infested, unfinished product. You're taking what's been said and ripping it out of context. And it may be suitable for you, but that doesn't mean that it is for the next guy. And it obviously does matter "what might have been", it's the very reason for the low adoption to UT3, because of the plain & simple fact it wasn't what it could have been & many have voted on it with their feet.
I'm not saying you were, just gameplay is a simple breaking point for people who enjoy UT2004 more.
As WHIPperSNAPper stated "I just try to explain the situation to newcomers so that they understand why UT3 has low player counts and know a little bit about the history of the game." There's no goal involved, I don't know where your deriving that from, he's simply telling the gospel truth. If you object to that, that's your problem.
Except, he's not.
Oh BTW, as for the statement about "getting less people to play UT3", the game itself has done a right fine job of doing that on its own. Doesn't need any help from anybody in that regard, LOL.
It does now :) The game is perfectly fine after 2.0. If you're still upset about it, that's got to be due mostly to personal bias.
 

Fuzz

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Jan 19, 2008
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Would UT3 have more players if UT3 v2.1 hit the market? I can't buy it anywhere anymore. UT3 have basically had the UT2k3 to UT2k4 treatment, but people are not aware of the improvements and the product is out of stock just about everywhere.

Yes, you can download it all from Steam, but who in their right mind would download 10GB of game content when it could simply be installed from a DVD?

How about a UT3 v2.1 Demo? That would attract some serious audience. Not only beneficial for UT3, but would also serve as a free tech demo of the engine.

We need a demo and a new retail release, like UT3 Black Edition or something.

The Titan Pack is so small, it's just about 15% of what a real expansion would cover. Six more of those would be needed to make a new commercial product legit.

Yes, the community efforts are huge, but you can't take from that and say it's what UT3 is meant to be since not every one or even a majority of the players download every bonus pack there is. Besides, custom made content doesn't feel like original included material.
 

Northrawn

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Feb 21, 2009
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Besides, custom made content doesn't feel like original included material.

I may add my 2 cents. The Titan community (not related to the UT3 Pack) was one of the biggest communities for UT2k4 (and still is). It is no clan, nor is it full of pro-players. Just people who like a fun mathes. Recently a lot of cuddles-FREON (custom version of a custom Gametype) is played, here are the most played maps:

- DM-UCMP-Contrast (custom)
- DM-StalwartXLClassic (custom remake)
- DM-Goose2k4 (custom)
- DM-CBP-Achilles (custom)
- DM-Entropic (custom)
- DM-UCMP-Gantham (custom)
- DM-Akbal (custom)
- DM-Campgrounds-SC1 (custom remake)
- DM-Under (custom (not played that much anymore))
- DM-Crypt-of-Fook2 (custom)
- DM-Deck17 (well, that is retail, but started as custom remake by Teddie for UT2k3)
- DM-Waisten (custom)
DM-DE-Ironic (retail, but started out as BP from a 3rd party)
- DM-Algol (custom)
- DM-TheOnion (custom)
- DM-UCMP-Glorian (custom)


Note: I might have forgotten or mixed some numbers after CBP or UCMP.

So you are completely right, when you say that custom content doesn't feel like retail content. it feels much, much better. And except for one or 2 exceptions these maps also look as good as retail content. And for a lot of custom UT3 maps out there I say that they even look better than the vanilla maps (less bloom, less DoF, less unnecessary polys, more light, more color) and of course the customs offer very great gameplay too, often better than vanilla again.
 
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Fuzz

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Jan 19, 2008
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I am talking about when you select the map, anywhere. The file name is phuqed up, the author got it's name right across the title pic, sometimes the map name is greased into the preview itself. It's inconsistent and imperfect. Of course custom maps can be great when you play them, but if you know the map is included in the retail, you know everyone have it and should know about it.

Also, if there are lots of retail maps, you have much more to play to begin with. Waiting for custom content to complete the game means delays for customers and will divide them over other games after the release date. Most custom maps never make it to the whole player base. Downloading and installing them comes down to a matter of taste and a great deal of luck to even find them.

How much extra work is finding all the good maps? Disregard the mapping process with beta testing, you still have to read reviews, find a working download link or ask for someone to put it back up again, have enough hard drive space to store the packed files, unpack it, decide on where or if to keep the downloaded files, move the map files around and install it to the proper directory, find it in the map menu when it have a different name than the file name, confuse it with all the previous versions you might have installed already and finally make it work if it doesn't at first try. Of course there will be many duplicates of custom made textures, sounds and scripts that will stack up on your hard drives.

Some map are not satisfactory and needs to be removed. That means you have to remember it's name, find where you installed it and remove all the surrounding files as well. To make sure what files you need to remove you probably need to go back to the archive you downloaded. You will have to make time to perform all this micro management.

Even worse is when you have to reinstall UT3 on a new computer and you have to find, download and install all the maps all over again.

Most of us are not even aware of all the hassle just to get there. We are just supposed to be thankful that it's for free.
 
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Benfica

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Feb 6, 2006
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Fuzz, this may interest you then. 3 months ago I made an utility to improve the access to custom content. Check it out: http://utforums.epicgames.com/showthread.php?t=678285
Name: Ut3 user maps & mods browser
Version: 0.1a
Compatibility: PC
Description: The result of using my free time doing something else besides posting nonsense and trolling the general forum :p

The goal has been creating a better way to access the content, keep it visible even if it's on the 27438439th page of the forum, while getting some download and installation hassle out of the way. The utility includes:
- Filtering Content: platform, download status, optional beta forum, text entry to search within 1st post, author, content type and thread title
- Quick view: Panes showing cached post for quick navigation (with auto-update), downloaded files, readme display
- Download: collecting links from forum, sort by user convenience. Disable flash and some animated ads, assigns download folder automatically
- Installation PC: Selection of custom folder, build folder structure and extraction to correct location
- Installation PS3: Copy or extraction of 'userdata.jam' file to removable drive, creates file describing content

Comments:
- Please read the included files "help.html" with some basic documentation and "bugs-0.1.rtf" to know what to expect.

Installation: Just extract the archive and run "ut3usermods.exe"

Credits: Epic Games, the content creation community, free programming tools (Python, wxWidgets, wxPython, boa-constructor and py2exe), Igor Pavlov for 7z.exe, Alexander Roshal for unrar.exe. Bclagge and Sanch3z for their kind permission of using their work to illustrate the software.

Download: here
Download: source code
main.png
 
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Hideinlight

Member
May 12, 2008
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Anyone seen the new Warsow?
Looks like a hybrid between UT, Quake and TF2
http://www.warsow.net/

Wonder how well that game is doing playerbase wise. Also wondering wth people really want from an arena based fps.
 
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Northrawn

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Feb 21, 2009
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One problem was, IMHO of course, the cooking/no cooking thing. THe maps became incredibly large in filesize due to cooking where they could have been smaller without when they use a lot of vanilla-content.
 

brdempsey69

Original UT Owns !!
Jun 19, 2003
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Maybe, except what he is saying is wrong. As Benfica said, he can state that UT2004 is fun and has "more" players without railing on UT3.

I'm not saying you were, just gameplay is a simple breaking point for people who enjoy UT2004 more.

Except, he's not.

It does now :) The game is perfectly fine after 2.0. If you're still upset about it, that's got to be due mostly to personal bias.

:lol::lol::lol::lol::lol: at the mincing of words & fanboism.

Nobody's been fooled. Nice try, though.
 
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Sir_Brizz

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Feb 3, 2000
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:lol::lol::lol::lol::lol: at the mincing of words & fanboism.

Nobody's been fooled. Nice try, though.
Not sure how it's mincing words to say he is wrong. So I guess I'll accept this translation of your post: "I didn't know what you meant before and now I do so I don't have anything to respond with."
 

Fuzz

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Jan 19, 2008
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Maybe because people rather start their web browser than the game?

Benfica, excellent program. I'll try it out sometime.

If Epic think custom content is so important, why not have a review service that will automatically install the best maps available?
 

brdempsey69

Original UT Owns !!
Jun 19, 2003
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Only you are fooled by yourself by thinking that you are able to think.

People know that for months about you though who follow your posts here in this subsection.

And people know that the best part of you wound running down the crack of your momma's butt & winding up as a brown spot on the mattress. I told you before not to post any responses to me.

Your the same chump who criticized me for preferring patch 1,3 over 2.0, then no more than a few weeks later had posted that you had uninstalled UT3. Before you go questioning the next persons ability to think, you really need to look in the mirror.
 
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WHIPperSNAPper

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Mar 22, 2003
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As WHIPperSNAPper stated "I just try to explain the situation to newcomers so that they understand why UT3 has low player counts and know a little bit about the history of the game." There's no goal involved, I don't know where your deriving that from, he's simply telling the gospel truth.

Except, he's not.

What, in your view, is the reason why UT3 failed? What exactly do you find inaccurate about the content of the private message that I send to people on the Epic Forums when someone asks why UT3 has such low player counts?
 

brdempsey69

Original UT Owns !!
Jun 19, 2003
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What, in your view, is the reason why UT3 failed? What exactly do you find inaccurate about the content of the private message that I send to people on the Epic Forums when someone asks why UT3 has such low player counts?

Like I said he's just mincing words. Notice that he said "Except, he's not" , but did not follow up with "here's why", because he isn't finding anything inaccurate. It's simply not what he wants to hear & he can't stomach it.

Notice that he also said everything was fine with patch 2.0, but there's a vast majority out there doesn't see it that way.
 
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