UT3 TITAN PACK DETAILS REVEALED

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TheIronKnuckle

What the hell is this "ballin" thing?
You're one of those people that just likes to complain about everything aren't you?
No. I like to complain about things worth complaining about.

I'm going to like the new patch and the new pack for what it is giving me, but there is still a whole lot more that has NOT been given to me.

I'm being realistic too, i'm not one of the people going "What? no assault?". While i would love assault to come back, i understand that it is not something that would be feasible to bring back in a map pack. I don't complain about this. Complaining about it would be pointless. Epic simply could not do it. it would be a waste of their time and resources. I understand this and will not complain.

Same with "Why no domination?". There is a community mod for that. I believe that domination should have been included by epic from the begining, but they didn't include it. What's done is done, epic isn't going to bring back domination in a map pack because it would take too much time and resources. And i understand this, so will not complain about it. Besides, there's a half-decent ut3-dom mod out there.

The things which i will complain about are the no-brainers, that would probably take 5 minutes to code, 10 minutes to test, and 5 more minutes to get into the actual game: For example options for corrected flak trajectory and rocket grenade trajectory. Surely this involves a five minute code hack and some code to stick the option in the new menu.
Option for classic "switch back to previous weapon" translocator. Another five minute hack job.
Option for classic rocket launcher method of firing. Another five minutes

The bots thinking too fast because of the gamespeed. This might be a bit harder and take a bit longer, but it is a bug imo. bugs should be fixed.

The only thing which i want which is unrealistic is a tournament mode. That is one which i believe essential to an unreal tournament game. Unfortunately it's just not going to happen. Adding that would take time that would be better spent elsewhere. But to me it was completely stupid that the game had nothing to do with a tournament and i wish epic would fix this.



Anyway, that's why i complain and what i complain about. I'm happy that the pack is free and i like what it contains. I just hope there is more to come from epic because there is still a lot of stuff that prevents me from enjoying the game as much as ut99. This pack fixes the content problem. The patch fixes the demoguy problem and the UI. Now i want soemthing that adds the things outlined in this post. I'm hoping for a ut2004-styled re-release.
 

Zeji

New Member
Nov 8, 2008
85
0
0
Now i want soemthing that adds the things outlined in this post. I'm hoping for a ut2004-styled re-release.

Same here. Speaking of which, is the Titan Pack the 'major expansion' that Epic was talking about, or is this just a teaser of sorts? In my opinion, only a '2004 like expansion could revive the series. Even if the Titan is that expansion, at least it's free! ;):tup:

EDIT: BY "2004 like expansion", I'm talking about the size (not the game play).
 
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Interbellum

I used to be a man
May 17, 2008
717
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2) They probably didn't "fix" this because they had bigger fish to fry. While botmatching is a significant feature, having a nice UI isn't a high priority.

It doesn't have to be fancy or 'nice', just functional. I'm cool with the current UIs look, but not with its lack of (basic) features. Things like this should get better with each new game, not worse.

Be thankful you even have the option of customizing them in the first place.

I really couldn't care less about changing trivial stuff like boots or shoulder pads on a single character; this is no substitute at all for being able to customize bots' voice packs and individual behavior, or simply having a decent bot roster.

There are probably limitations in the entire UI system preventing them from meeting your expectations.

I only expect(ed) them to implement a very basic feature which was already present in 2K4. There really is no excuse for the evolutionary throwback they call a bot selection menu in UT3, not initially, and certainly not now.
 

Fuzzle

spam noob
Jan 29, 2006
1,784
0
0
Norway
The things which i will complain about are the no-brainers, that would probably take 5 minutes to code, 10 minutes to test, and 5 more minutes to get into the actual game: For example options for corrected flak trajectory and rocket grenade trajectory. Surely this involves a five minute code hack and some code to stick the option in the new menu.
Option for classic "switch back to previous weapon" translocator. Another five minute hack job.
Option for classic rocket launcher method of firing. Another five minutes

But wouldn't settings like these just make the game feel inconsistent, considering that with the current playerbase we don't exactly have a lot of choice in which servers to play on?
I'm all for options, but server side ones come at the cost of further fragmenting the playerbase. I'm not sure if they have the luxury to afford that.
 

TheIronKnuckle

What the hell is this "ballin" thing?
No, why would those settings be server side? The classic method of rocket delivery doesn't need to be server side. The trajectory fix doesn't "need" to be server side if it is done right. The classic "switch back to previous weapon" doesn't need to be server side either. These options are not gamebreakers, they can easily be handled by the client. It wouldn't fragment the community to include these options.

The trajectory fix is a bit iffy though. It may be advantagous to have a classic trajectory over the UT3 one, or vice versa. But if they do it right, this shouldn't be a problem.
Look at ut2004: It included a classic trajectory option for the translocator, and that was client side. UT3 could do the same with the flak and roket grenade trajectory right?
 
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Fuzzle

spam noob
Jan 29, 2006
1,784
0
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Norway
I dunno, you don't have to dodge the translocator beacons to the same degree. You would essentially have to deal with being shot by projectiles using different physic models.

Unless you're implying that it's simply an angular adjustment. I wouldn't know, but I'm assuming they changed stuff like gravity and velocity as well.
 

Sir_Brizz

Administrator
Staff member
Feb 3, 2000
26,021
86
48
What may seem like a 5 minute code job can turn out to be a two week nightmare (no pun intended).
This is the problem with all of the "ZOMG patch is useless without this" posts. Look at everything the patch does have! Those who say "It can't take more than 5 minutes to fix, 10 minutes to test" really don't have any basis for making those estimates, there are very few issues in any development situation that take 5 minutes to fix.
 

Axon.Gorge

Is it cold in here, or is it just me?
Feb 8, 2009
51
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Depends on how many people you got on it, if they dont get in each otheres way and keep the ball moving there shouldnt be any problems. Releases go bad, it happens! With steam auto updater theres no problem post release with this titan pack is there? keep everyone patched.

I do find the filesize to be rather large on the patches, is there english only releases for those? Plenty other games would use localized packages on more local domains, saves server bandwith.

Just popped in to say, this is a solid round up of whats coming (good work brizz) and I think Im going to enjoy it :)
 
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brdempsey69

Original UT Owns !!
Jun 19, 2003
362
1
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Visit site
It doesn't have to be fancy or 'nice', just functional. I'm cool with the current UIs look, but not with its lack of (basic) features. Things like this should get better with each new game, not worse.

I really couldn't care less about changing trivial stuff like boots or shoulder pads on a single character; this is no substitute at all for being able to customize bots' voice packs and individual behavior, or simply having a decent bot roster.

I only expect(ed) them to implement a very basic feature which was already present in 2K4. There really is no excuse for the evolutionary throwback they call a bot selection menu in UT3, not initially, and certainly not now.

I couldn't agree more. I also could care less about the look of the UI. I was hoping that somewhere along the way someone would make mention of whether there were configurable bot options or not. Sinx was able to do it with his MapMixer utility, therefore there isn't any reason that Epic can't do it as well.
 

Agent_5

Replica?
Jan 24, 2004
1,140
0
36
38
UT
This is the problem with all of the "ZOMG patch is useless without this" posts. Look at everything the patch does have! Those who say "It can't take more than 5 minutes to fix, 10 minutes to test" really don't have any basis for making those estimates, there are very few issues in any development situation that take 5 minutes to fix.
If there's one easy fix for Epic, I would think it'd be the colon and semi-colon mix up for the in-game chat. Then again, I'm not a programmer.
 

Trat

Tr@t
Jul 26, 2005
44
0
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Europe
Same here. Speaking of which, is the Titan Pack the 'major expansion' that Epic was talking about, or is this just a teaser of sorts? In my opinion, only a '2004 like expansion could revive the series. Even if the Titan is that expansion, at least it's free! ;):tup:
How would a 2004 like expansion look then (please don't say anything with the terms 'ONS' and 'Assault' cause you have mods for that. The fact that these mods aren't played alot just means that to few people actually care and that's why Epic isn't wasting time on it)? Also, why do you think UT3 needs a 2004 overhaul? Are you still having troubles addapting to the UT3 style? It's been over 15 months now... UT3 is a much better game than 2004 ever was. The problem is people who still think that progress is copy-pasting stuff from the past to the present.

I don't care that there are 300 players playing UT3. There are also still 300 players playing 2k4 and that also doesn't stop being around. You 2k4 evangelists staying at 2k4 is the problem for UT3. All these marginal differences between legacy products and UT3 are holding you back from playing this great game and thats really insance IMO. I know this doesn't mean you don't care for UT3 (or else you wouldn't want to make it better).

Sorry for the rant, but sometimes the legacy players sound like old geezers fighting against using digital tools in something like sports. And how the ball isn't as round as it used to be, stuff like that...
 

Kazimira

Necris Fan
Dec 13, 2008
664
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UK
kazumitsu.deviantart.com
That extra stuff people want maybe you should go get it from the people developing it for free in the communaty.

Take Malcolm for an example. If you guys all wanted Malcolm now someone is actualy makeing him thats an aufal lot of work that will be going to waste.

Epic didnt leave out anything that wasnt arealdy made or in development by the communaty.
 

Sijik

Snagged an item.
Aug 27, 2004
516
0
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All Hallows Sunset
How would a 2004 like expansion look then (please don't say anything with the terms 'ONS' and 'Assault' cause you have mods for that. The fact that these mods aren't played alot just means that to few people actually care and that's why Epic isn't wasting time on it)? Also, why do you think UT3 needs a 2004 overhaul? Are you still having troubles addapting to the UT3 style? It's been over 15 months now... UT3 is a much better game than 2004 ever was. The problem is people who still think that progress is copy-pasting stuff from the past to the present.

I don't care that there are 300 players playing UT3. There are also still 300 players playing 2k4 and that also doesn't stop being around. You 2k4 evangelists staying at 2k4 is the problem for UT3. All these marginal differences between legacy products and UT3 are holding you back from playing this great game and thats really insance IMO. I know this doesn't mean you don't care for UT3 (or else you wouldn't want to make it better).

Sorry for the rant, but sometimes the legacy players sound like old geezers fighting against using digital tools in something like sports. And how the ball isn't as round as it used to be, stuff like that...

I think the "2004 style overhaul" is referencing that UT2004 could be considered a giant expansion to UT2003.
I don't think he means he wants Ut2004 gameplay, he just wants another game's worth of content added for cheap and the gameplay tweaked a bit.
 

Zeji

New Member
Nov 8, 2008
85
0
0
How would a 2004 like expansion look then (please don't say anything with the terms 'ONS' and 'Assault' cause you have mods for that. The fact that these mods aren't played alot just means that to few people actually care and that's why Epic isn't wasting time on it)? Also, why do you think UT3 needs a 2004 overhaul? Are you still having troubles addapting to the UT3 style? It's been over 15 months now... UT3 is a much better game than 2004 ever was. The problem is people who still think that progress is copy-pasting stuff from the past to the present.


I just meant that maybe the game would get more attention if an expansion that was the size of UT2004 was made; I wasn't talking about the game play. The game play is fine (for me), but an expansion like 2004 could revive the online community.

That extra stuff people want maybe you should go get it from the people developing it for free in the communaty.

Take Malcolm for an example. If you guys all wanted Malcolm now someone is actualy makeing him thats an aufal lot of work that will be going to waste.

Epic didnt leave out anything that wasnt arealdy made or in development by the communaty.

True, but wouldn't it be great if Epic paid that god of a modder to use the custom Malcolm, instead of working on their own? That way everyone would have Malcolm and The_Slaughter gets a nice pay check. Everybody wins! :D Didn't Epic do something along those lines for some maps for UT2004 (like Deck-17)?
 
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Trat

Tr@t
Jul 26, 2005
44
0
0
Europe
I just meant that maybe the game would get more attention if an expansion that was the size of UT2004 was made; I wasn't talking about the game play. The game play is fine (for me), but an expansion like 2004 could revive the online community.
Well, lets 1st see if this pack generates some attention from the run-aways. Maybe will Epic could make a (paid) update that is bigger than the (free) Titan pack. I wouldn't rule it out tho.

People who don't play UT3 because they don't like the art style IMO won't come back even if they release your 2004ish update. I'm fine with the art style. If there is a demand for a different art style, we would have seen this in the amount of mods offering different art style. I still don't see why peopel ran away from this game due to this, I mean, you can play mods right? Why do Epic have to design it all? Many custom maps are just as goog, if not, better than the stock ones. I rather see Epic work on UT4 than on a 2004-like update.
 

Zeji

New Member
Nov 8, 2008
85
0
0
As stated before, Epic could easily use stuff from the community. Wasn't there a pack that included MSUC winners for UT2004? And it's not like they couldn't change the art style; they did that with 2004 (slightly), right?
 
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Poker

Anus Retentus
Apr 17, 2006
310
0
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If there's one easy fix for Epic, I would think it'd be the colon and semi-colon mix up for the in-game chat. Then again, I'm not a programmer.
FFS YES:;:;:;:;:;:;:;:;:;:;

Probably the most annoying thing about it is simply that it's caught in this netherworld of being at the same time both too stupid to worry or complain about, and so stupid that one can't believe an error like that would have slipped through in the first place.

:confused:

And yes there is no way that wouldn't be a 5-10 minute job even for an outsourced zoo monkey piss ass drunk with half a banana up its nose. D;