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UT3 online

Discussion in 'Unreal Tournament 3' started by Fox Hound, Sep 10, 2008.

  1. Dark Pulse

    Dark Pulse Dolla, Dolla. Holla, Holla.

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    To comment on that point, there's probably a good number of the UT fanbase who first played UT2003 or UT2004, and this would be a very drastic change for them. The two gameplay styles are very, very different.
     
  2. T2A`

    T2A` I'm dead.

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    No, they're not, and that's a piss-poor excuse you've got to try and justify it.

    UT2004 had plenty of overcrowded, tight spaces with a bunch of newbs slinging rockets (see: half the FragBU crowd). It's the same basic mechanics -- the same spawning with a horrible weapon, the same basic movment system, the same looking for one or two good weapons (only different ones now), the same spawn killing (except now it's even easier), the same power-up whoring, the same vehakal failing. UT3 is nothing a UT player of any kind can't get used to.

    The only difference is UT2004 did what it did well, even if it wasn't ideal, and UT3 does what it does sh*ttily.
     
    Last edited: Oct 6, 2008
  3. Sir_Brizz

    Sir_Brizz Administrator Staff Member

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    T2A disliking UT3? Who knew!

    Needless to say, I disagree with you.
     
  4. fuegerstef

    fuegerstef New Member

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    Of course UT2004, the FG community prepared for UT3 big time and the top German clans were fighting for the best ONS players for WAR in UT3 prior to release.

    What happened? I quote the UT3 trailer: "Then the WAR came"

    Well the FG people and clans saw WAR and decided to move on to COD4, TF2 or stay with ONS.


    Too bad... ...I would like some more players for the infantry gametypes in UT3, coz I am originally a UT player. (Not gonna enter any UT3 vehicle. I had my testdrives and they almost all failed;P )

    EDIT:
    Yes, WAR is more intense... ...you fight all those clumsy "glitches" this gametype brings AND the opponents. Too bad the overall speed was taken out of WAR with the removal of teleporting via nodes. I tested it. A quick node-teleport and getting a manta to go to primary is faster than going to these portals and teleporting for a Manta or getting to primary on the hoverboard.
     
    Last edited: Oct 6, 2008
  5. WHIPperSNAPper

    WHIPperSNAPper New Member

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    I can't talk about what happened in the past, but I often play on the Omnip)o(tents Onslaught server and it has a large group of dedicated server regulars.

    Couldn't some of them have gone back to UT99, too? I know a couple UT99 CTF pug players who bought UT3 and/or who liked the game play of the demo but now they just play UT99 CTF. I'm one of them I guess.

    I also play UT 2004 Onslaught and Invasion-RPG. I think that UT 2004 Onslaught has a higher fun factor than UT3 Warfare. I like the feel of the UT3 movement better and don't mind the Orb but something about the vehicles just doesn't feel right and for some ridiculous reason you can't have a first person view in the vehicles (big problem when you're in a Raptor and want to shoot at targets on the ground).

    I think Epic got the feel of the movement right with UT3 and the CTF game feels pretty good (minus the inability to throw weapons, which is ridiculous).

    Anyway, I'm one of those people who think that the final UT3 product is severely flawed in spite of some of its positive aspects. I really wanted this game to succeed and to revitalize the UT franchise, but I've concluded that it was a stillborn. Does that make me one of the evil anti-UT3 types?
     
  6. shoptroll

    shoptroll Active Member

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    From what I played at FBU last week I was pretty happy with the CTF game. The xloc auto-switch change was a bit jarring and I need more practice to get into the habit.

    Yes I was still getting owned left and right by JD who was a superior player, but I was able to get in a few lucky kills by spamming flak/rockets at the right time which made the game feel a lot more UT like. Link Gun secondary is lethal again, the primary shot radius is tighter like the old pulse gun and just looks cleaner. Bio Rifle is crazy fun again. I was able to pull head-shots with the Sniper Rifle without zooming. The enforcer feels great too, I like the feel of it as a derivative of the magnum from Unreal 2 / XMP.

    This felt a lot better than UT2 ever did. I was never a big fan of the shock rifle (outside of combo whoring) and just being able to get close to an enemy feels like a big improvement.
     
  7. Dark Pulse

    Dark Pulse Dolla, Dolla. Holla, Holla.

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    Really now? So UT and UT3 have dodgejumping? Instant weapon switch? Ridiculous hitscan dominance? Terrible map scaling? ****ty starting weapons that can't kill worth a damn unless you have two? Weapons that are entirely useless against others?

    Please, do us all a favor and go away already. You don't play either of the games anymore, and it seems any post you make is just to bitch about how much UT3 sucks or how UT2004 is superior. You're little more than a troll at this point.
     
  8. T2A`

    T2A` I'm dead.

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    So, being anti-UT2004 all the time isn't trolling but being anti-UT3 is? Fair and balanced as Fox News, I see.

    You're arguing that many people don't play UT3 because they somehow couldn't hack it due to liking UT2004. That's just an ego-boosting delusion on your behalf. I guess by your logic a good UT player can't be good at or can't enjoy CoD because "the two gameplay styles are very, very different"? All it takes is a little practice, my friend, provided the game is worthy of the time. UT3 isn't. It's not about being unable to keep up.

    BTW, I still shoot bots in UT2004 or UT as warmup before going to play CoD4, so I do still play it. ;)
     
  9. Dark Pulse

    Dark Pulse Dolla, Dolla. Holla, Holla.

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    My not liking 2k4 anymore because of what it became from 2006 onward has nothing to do with the issue. But I don't spout out "UT2004 SUCKS" every time someone opens their mouth about it, while I know that in any thread with a whisper of Anti-UT3 sentiment, you're in there to chime in with the same tired things you've said for the last 10 months.

    And yes, I do think that a fair reason of the people who got past UT3's admitted faults eventually left it due to a mix of the lower player numbers, and it being very different in feel and play from UT2004. In UT2004, all you needed to do good in most non-vehicle gametypes was the ability to hit at least 50% of your shots with a shock rifle or a lightning gun. Maybe knowing how to do shock combos and stuff too, but for most gametypes, that's all. Aim can compensate for damn near anything in 2k4, and if you see your target coming, they'll usually have no chance.

    In UT3, that doesn't fly. You can't switch weapons as quickly, so the Shock/Lightning (or in UT'3's case, Shock/Sniper) tandem just isn't as effective. Rate of fire is slower, and knockback is considerably decreased. In fact, if you're surprised by an attack, you're at a fair disadvantage, because you can't just whip out your favorite weapon and blast the other guy - you have to have the right weapon for the right situation. Players move, if not actually faster, than visually faster, than 2k4, and a up-close playstyle is once again strategically viable. This, naturally, did not sit well for the good hitscanners of 2k4, who are used to picking everything off that comes in their sight before it could close in, and well, when you take enough rockets up the ass, eventually you get angry, because rockets shouldn't kill you, you know?

    Also, that hardly qualifies as playing it. Shooting bots! Wow. Bots are stupid and predictable. When it's more than that, and you actually man up and play online, you're actively playing it. ;)
     
    Last edited: Oct 8, 2008
  10. Hideinlight

    Hideinlight Member

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    Well if you wanted you could play UT3 like you played 2004. All mutators etc for doing this already available. Except shield gun and Assault Rifle.
     
  11. fuegerstef

    fuegerstef New Member

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    So how many servers out there run this mutator that if it really works like UT2004 allows the following:

    -1st person view and zooming in vehicles
    -softer steering for wheeled vehicles
    -No Orb or only defensive Orb
    -Nodes function as teleporters


    I could live with or without on-foot-movement like in UT2004.
     
  12. oldkawman

    oldkawman Master of Your Disaster

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    The name of the thread is UT3 online. Not instant action. My opinion is just that, my opinion. Attacking the messenger in order to dismiss the message and changing the subject in order to promote your own view works well on TV, not on forums.
     
  13. oldkawman

    oldkawman Master of Your Disaster

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    No, but I do believe he is a reg on the UMG server. Perhaps your standards are way too high? Maybe your just angry that UT3 was not specifically made for you?
     
  14. UndeadRoadkill

    UndeadRoadkill New Member

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    I didn't change the subject, someone else brought it up. If you're so against going the slightest bit OT in a thread, what are you even doing spouting all that silly nonsense about IA?

    Oh, I see, you weren't actually responding to the people talking about those things, you were addressing your lies and generalizations straight to the OP so he wouldn't be scared off by the parts of the game that do suck and let the player count stay tiny.
     
    Last edited by a moderator: Oct 8, 2008
  15. oldkawman

    oldkawman Master of Your Disaster

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    You really should make sure to take your meds everyday. Then you might not be so confused and delusional about things. Then go back and read the posts over with a clear head. They may have new meaning.
     
  16. UndeadRoadkill

    UndeadRoadkill New Member

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    Maybe try using the quote function next time to show who you are speaking to. Are all the other people who thought you were responding to the direction the thread took delusional and off their meds, too? Couldn't be that you fail at communication.

    Yeah, after re-reading, I still have to say you sound really full of it. Your rants and insults about THE ANTI UT3 CROWD this and THE ANTI UT3 CROWD that have about as much to do with what the OP was asking as discussion of how instant action sucks. You must be a fanboy.
     
  17. oldkawman

    oldkawman Master of Your Disaster

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    There are fanboys and there is the opposite, the anti UT3. There is such a thing as in between if your able to fathom such a concept. That is something typically lacking in modern society, the ability to think and reason from an unbiased view.

    Would a fan boy write this?

    I have my opinions, you have yours. I do not pull any punches. Since your an offline player, your stuck with that, with the bots. I like playing real people even if that means having my arse handed to me in graphical detail quite often. You 50% may be surprised just how different online play is and how appealing the game play can be with real live peeps.
     
  18. Nereid

    Nereid ・ ω ・

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    If you want some fun games, please come to FragBU on weekends. We really could use some players too :) (Except if you're European then you'll be dealing with high pings. That's not to say we don't get a couple European players too!)

    Clearly you haven't played any game with "Quake" in its name. [Q4 and ET:QW don't count.] :)
     
  19. UndeadRoadkill

    UndeadRoadkill New Member

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    Right, and I suppose anyone who does not share your opinion couldn't possibly be doing that, could they? Anyone with a different point of view must be a fanboy or an anti-fanboy? Unlike wise oldkawman who doesn't make sweeping generalizations, or dismiss others' POV because it's not like his own!

    Who needs to go back and read again now? I already said I play online. I already said just what you are saying there, that I look for completely different experiences in offline and online play.
     
  20. R.I.P

    R.I.P New Member

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    .
     
    Last edited: Oct 19, 2008

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