UT2Vote Beta
I am currently working on UT2Vote53 Beta 1.
This will be a very short beta and I will only be concentrating on major bugs that have appeared in 52, such as the Reject/Restore buttons which seem to have vanished of which I have now received quite a few mails on.
If there is anything you consider serious enough to be done please say so asap.
This release will hopefully happen fairly soon.
*** Edit ***
Just throwing some ideas and suggestions around.
Regarding the extra Map Prefixes etc.
What I have done (untested) is if AltMapPrefix has more than one Map Prefix, UT2Vote now 'looks' in an ini file called UT2VoteAltMapList.ini for any appropriate maps for this game.
It currently works like this.
[UT2Vote53B1.UT2VoteAltMapList]
MapList=(MapName="DM-Whatever",GameClass="Whatever.Whatever")
Basically this now becomes VERY powerfull in that this list can have up to 32000 entries.
UT2Vote will select the 1st 250 maps that have the GameClass= the same GameGlass thats currently playing or if GameClass= is nothing, ie blank.
Just think for a while just how powerfull this can be if we also do this for the Main MapList.
You could now have 250/500 DM maps or a mixture of any prefix map for a Deathmatch game, and a seperate one for a TeamDeathmatch game, or have different CTFGame maps to what you want in InstaCTF for instance.
The possibilities become endless in what you could do.
The problem is how do we implement all this and still remain compatible with what we currently have in 5.2
I though maybe adding a UseUT2VoteMapLists=False in all the GameTypes, and if set to True, then these Maplists are used regardless of any other settings.
Any ideas, opinions, suggestions, or am I maybe just barking up the wrong tree
I am currently working on UT2Vote53 Beta 1.
This will be a very short beta and I will only be concentrating on major bugs that have appeared in 52, such as the Reject/Restore buttons which seem to have vanished of which I have now received quite a few mails on.
If there is anything you consider serious enough to be done please say so asap.
This release will hopefully happen fairly soon.
*** Edit ***
Just throwing some ideas and suggestions around.
Regarding the extra Map Prefixes etc.
What I have done (untested) is if AltMapPrefix has more than one Map Prefix, UT2Vote now 'looks' in an ini file called UT2VoteAltMapList.ini for any appropriate maps for this game.
It currently works like this.
[UT2Vote53B1.UT2VoteAltMapList]
MapList=(MapName="DM-Whatever",GameClass="Whatever.Whatever")
Basically this now becomes VERY powerfull in that this list can have up to 32000 entries.
UT2Vote will select the 1st 250 maps that have the GameClass= the same GameGlass thats currently playing or if GameClass= is nothing, ie blank.
Just think for a while just how powerfull this can be if we also do this for the Main MapList.
You could now have 250/500 DM maps or a mixture of any prefix map for a Deathmatch game, and a seperate one for a TeamDeathmatch game, or have different CTFGame maps to what you want in InstaCTF for instance.
The possibilities become endless in what you could do.
The problem is how do we implement all this and still remain compatible with what we currently have in 5.2
I though maybe adding a UseUT2VoteMapLists=False in all the GameTypes, and if set to True, then these Maplists are used regardless of any other settings.
Any ideas, opinions, suggestions, or am I maybe just barking up the wrong tree
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