Tweak UT graphics/sound to the max

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The greatest mystery of all: OpenGL or D3D (Including the D3D8 one)?

  • OpenGl

    Votes: 108 64.7%
  • D3D (or D3D8)

    Votes: 41 24.6%
  • Software is the best!

    Votes: 4 2.4%
  • They all suck!

    Votes: 14 8.4%

  • Total voters
    167

Diehard

New Member
I myself am an Unreal player and know little to nothing about UT, though i am learning. Obviously Unreal and UT are very similar, but at the end theres also alot of differences.


For Unreal, the textures always worked flawless, but on a few really rare occasions its not. But those are really rare.

Sometimes on certain videocards(at random) (in Unreal :) ) Masked textures in some maps are not Masked for unknown reasons, while that exact same texture in another map shows up Masked as it should be.

As for Deck16 (again in Unreal) to me sometimes the elevators apear entirely black, but still Masked. Means the elevator itself is black but i still can see through the gaps. If i look away from them, and turn back again they apear normal again.

And this only happens on Deck16, i never saw it in any other map.

It is likelly that similar stuff will happen in UT as well. But as said, in general those mishaps are very rare and pretty unique. And it depends highly on what videocard you have, how the drivers function, etc.


Theres no way for me to tell if it works for you or not, i guess trying it is the best option, and if it goes wrong try updating drivers, or go back in drivers, since latest is not always better.........
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iSenSe

on it!
Jan 20, 2008
439
0
16
DM-1on1SmallMountain [NL]
ahh oke

i will try them.. already downloading :)
as i see those pics.. they look nice man.. never thought UT could be like this.
once again.. nice work man
[dutch] Bedankt kerel ;) [/dutch]

great job, thanks.. if i see any bugs or stuff i will report them on your forum
 
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iSenSe

on it!
Jan 20, 2008
439
0
16
DM-1on1SmallMountain [NL]
jup :) tested them again.
once again iam amazed as i start a game.
UT never looked so good/detailed/clear to me.

here some screenies :D they are a bit more bright then it is ingame though..
the thing that amazes me is that everthing got much more detailed.
the new textures all gain like more then 50mb. as for example some groundtexture is 50mb, and now its made more detailed with cracks in the ground and stuff and its 150mb. nice work mate, really!!

More Texturepr0n :rockon:


btw, s3tc textures from cd2 are: 537 mb
new textures high resolution: 1.79 gb



edit: tested CTF-High..
omg.. here the results.. check that moon..
:rockon:


 
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Evil Johnny

New Member
Jul 10, 2008
5
0
0
Hi, I'm new to the forum and a complete newb in terms of computers. It's been a while since I first played UT (back in the day I think). Now that I have a new laptop with a video card I want to install back again UT and I've come across this thread as I have problems (probably because of vista).

I first installed the game with the directx option I think and put each opttion at max but when I played the game, it lagged, well sometimes the game was at the right speed sometimes too slow. I downloaded the 3d9d driver and now everything is too fast.

So can anybody tell me why my game doesn't run properly and since I don't understand much of your computer talk, what can I do to have the best graphics possible for UT. thanks
 

Raynor.Z

Ad Nocendum Potentes Sumus
Feb 1, 2006
1,491
7
38
Disable SpeedStep if you have intel CPU and set your Power Scheme Always On. UT can't always handle multiple cores properly.
 

XxDangerxX

New Member
Jan 20, 2008
128
0
0
NSW, Australia
www.myspace.com
Do you have a dual-core processor? If so, follow these instructions. You will have to do this every time you start UT.


  1. Press Ctrl+Shift+ESC
  2. Click on the Processes tab.
  3. Find the UnrealTournament.exe process and right-click on it. Click Set Affinity.
  4. Uncheck all of the CPUs except one. Click OK.


Also it'll help if you tell UT how fast your CPU is:


  1. Right-click on My Computer and select Properties.
  2. Down near the bottom of the summary under "Computer:", you'll see "Processor - X GHz. That's your CPU speed. Write it down.
  3. Right-click on your UT shortcut and click Properties.
  4. Click on the Shortcut tab and click in the "Target:" text box.
  5. Add to the end of the string: "-CPUSPEED=(your CPU speed)"


Now UT looks at that as your CPU speed in MHz, which is the number you wrote down x1000.

So in my case, my speed is 2.5GHz, so I typed: -CPUSPEED=2500. Done!

EDIT:
Oh wait - you said you had Vista.

How much of what I said should Evil Johnny disregard? Anyone?
 
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poohead202

poohead
Mar 27, 2008
3
0
0
yeah this game does actually look like amazing now,
erm yeah so thanks for that...
im having a bit of trouble installing that eax patch, like none of the mirrors here work so i found it on gamespot (see:http://uk.gamespot.com/pc/action/unrealtournament/downloads.html)
but like i cant install it, when i double click it does nothing... so i opened it in 7-zip, extracted all the files out and ran "setup.exe" and it still does nothing...
it just sits there in task manager chewing on 2,716kb of precious ram...
maybe its cos i never actulally installed UT on this machine (i just copied and pasted the folder, lmao)

but yeah seriously this thread is rliii useful...
also @ "xxdangerxx"
im asuming that doing that stops the game running too fast as it sometimes does with d3d.. would doing that make any difference with opengl?

finally @ "Evil Johnny"
just use opengl (go options, preferenced, video driver, "change",
change it to opengl....
 

XxDangerxX

New Member
Jan 20, 2008
128
0
0
NSW, Australia
www.myspace.com
also @ "xxdangerxx"
im asuming that doing that stops the game running too fast as it sometimes does with d3d.. would doing that make any difference with opengl?

I wouldn't know, I'm afraid. It's worth a shot though, isn't it?

Also, I'm having a problem with UnrealEd.

Since I installed my new motherboard and CPU,

Gigabyte GA-MA78GM-S2H / AMD Phenom 9850 X4

I haven't been able to run it properly. It kills itself when I try to load CTF-LavaGiant. It also killed itself while I was scrolling through AS-Tutorial.

Wait... Maybe that's got something to do with the S3TC textures...

Still, that's not the only problem it has. It won't select any textures. I click and click and click and they won't select. So much for me making any more maps. :( Any ideas?
 

GreatEmerald

Khnumhotep
Jan 20, 2008
4,042
1
0
Lithuania
You need to run it in Software Rendering or original D3D for normal editing. You didn't change it to OpenGL, right? Nor to D3D8/D3D9?
Also, UEd 2.0 vUT won't work for me at all.. It opens but won't show a single map loaded...
 

poohead202

poohead
Mar 27, 2008
3
0
0
@xxdangerxx

didnt installing the 451 patch screw up UnrealEd?
have u installed it?,
well if u have instelled v451 then ure screwed cos i dont think u can uninstall it..
(but i may be wrong..)

ive just loaded lava giant with UnrealEd (using the settings and stuff in this thread) and it seems fine, i scrolled around a bit and its all fine, so i dont think that the problems the s3tc textures (as im using them)
ow and i can select textures too...
 

Diehard

New Member
Wait... Maybe that's got something to do with the S3TC textures...

Still, that's not the only problem it has. It won't select any textures. I click and click and click and they won't select. So much for me making any more maps. Any ideas?


Oh, my bad, yeah if you want to map(eg using the editor) than you should install a second UT and have that one loaded with the normal textures. The S3TC texures should ONLY be used for playing, not for mapping not for servers!


In case you need to go back to the normal textures, use the downloadlinks on the bottom of this Article:


S3TC Installation Editing
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XxDangerxX

New Member
Jan 20, 2008
128
0
0
NSW, Australia
www.myspace.com
GreatEmerald: I only run it in software, and I only HAVE the options of software and D3D.

poohead202: 451 patch is irrelevant. UEd worked fine 'til I put my new hardware in.

DieHard: Sound advice. I'll configure my server's UEd to look in my Play UT's maps folder, and change my UEd shortcut to the Server's UEd location, which doesn't have the textures.
 

Jovi

New Member
Sep 18, 2004
13
0
0
54
http://strikeforcemod.com/
Do you have a dual-core processor? If so, follow these instructions. You will have to do this every time you start UT.

  1. Press Ctrl+Shift+ESC
  2. Click on the Processes tab.
  3. Find the UnrealTournament.exe process and right-click on it. Click Set Affinity.
  4. Uncheck all of the CPUs except one. Click OK.

Doing that every time is not necessary. Create a batch-file named like UT.bat into System folder and paste following line into it:

start /wait /affinity 1 UnrealTournament.exe

save the file and start the game with it.

Weird thing is that I'm having Intel Quad Q6600 and game runs perfectly without any tricks. Why these problems with UT99 does not apply to all multi-core cpus?
Edit: Forgot to mention, my OS is MS Vista 32-bit


And thx to Dark Pulse for good post, made me found out why I have had annoying lightning/texture problems (light colors burned to white) with Dohnal's renderer. Setting OneXBlending to TRUE made the texture colors look like same than with original Epic renderer.
 
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GreatEmerald

Khnumhotep
Jan 20, 2008
4,042
1
0
Lithuania
Yea, works with my dual core perfectly too. Unless used in Linux, somehow Wine doesn't like UT too much.
EDIT: Dark, my viewports are OK. They show the grid, but NOTHING inside, nor UEd loads any packages, be it textures, sounds, music or anything else.
 
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