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The WIP Screenshot Thread!

Discussion in 'Content Releases' started by Juggalo Kyle, Feb 7, 2008.

  1. Mr. UglyPants

    Mr. UglyPants 2007 never existed, it was all a dream.

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    You should add a fountain in there somewhere. :D
     
  2. Kantham

    Kantham Fool.

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    [​IMG] [​IMG]
    Yeah don't worry, I'll take out the stars.

    Highly based on this shot.
     
    Last edited: Jan 29, 2009
  3. evilmrfrank

    evilmrfrank Banned

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    Looks good :) Good to see you getting away from the clean white look and making UT3 maps as well :p
     
  4. Mozi

    Mozi Zer0 as a number

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    Those images did not load Kantham but from what I can tell it's seems like a good start to what ever it is you are doing.
     
  5. cooloola

    cooloola A good samaritan

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    I like the stars, reminds me of Unreal's unrealistic skyboxes. It looks like a great start, one thing though, it seems too monotonous. You should another color to your scheme something that'll stand out like a saturated orange.
     
  6. Bazzwano

    Bazzwano Hi, I'm Bryan

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    yeh I like the stars too.. does remind me of UT1..
     
  7. Mr. UglyPants

    Mr. UglyPants 2007 never existed, it was all a dream.

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    The stars just need some touch ups and it'll be sick, really helps. I third on keeping them.
     
  8. LtClifff

    LtClifff New Member

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    I agree actually. I think touched up stars would make it feel a lot more 'Unreal'
     
  9. NeoNite

    NeoNite Worst hack fraud ever

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    Those moons must be huge, seeing as how there are stars floating in front of them.
     
  10. Kantham

    Kantham Fool.

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    lol yeah that's one of the main reason why I thought of removing them. The problem is that I have DOF enabled to make the background blurry, but the problem is that it also affects the "skybox", stars looks odd that way. I'll just try to find a way to keep them.
     
  11. Cr4zyB4st4rd

    Cr4zyB4st4rd I make awesome ©

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  12. LtClifff

    LtClifff New Member

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    Pretty cool looking layout u got urself there
     
  13. Rask

    Rask New Member

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    Is this for what gametype? Got any checkerboard images to show? ;)

    Unless this map is quite tight and cramped, that layout seems quite big. What are the rooms on the far sides for? Or are they lift shafts?

    Wait a minute ... could this be Warfare indoors? :D
     
  14. Cr4zyB4st4rd

    Cr4zyB4st4rd I make awesome ©

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    ty :)

    I could show you pictures, but that would spoil then fun.

    Although, damn your guessing skills ;)
     
  15. Cr4zyB4st4rd

    Cr4zyB4st4rd I make awesome ©

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    [screenshot]http://cr4zyb4st4rd.youtea.de/WARFLUX/Preview_01.png[/screenshot]

    [screenshot]http://cr4zyb4st4rd.youtea.de/WARFLUX/Preview_02.png[/screenshot]

    :)
     
  16. Ionium

    Ionium New Member

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    been a WIP for quite some time now for Renegade-X :)

    [​IMG]
     
  17. Bazzwano

    Bazzwano Hi, I'm Bryan

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    AHHH I see what your doing... very neat attention to detail there!! that sign is going to be very neat :)
     
  18. Ignotium

    Ignotium Que hora es?

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    sexy, though in my opinion that lcd screen should emit at least a bit of light to its surrounding, but sexy
     
  19. Cr4zyB4st4rd

    Cr4zyB4st4rd I make awesome ©

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    Ty :)

    Agreed. Will do that :)
     
  20. Mozi

    Mozi Zer0 as a number

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    Good luck with indoor warfare, it's definitely a lot harder than outdoor ( obvious of course) but granted the cool concept it causes more headaches than normal warfare, as I learned the hard way by making my first WAR map indoors. :)
     

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