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So?

Discussion in 'General Infiltration Discussion' started by geogob, Dec 13, 2004.

  1. geogob

    geogob Koohii o nomimasu ka?

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    You say that. I don't see it.

    ...

    RO's biggest problem is the UT2004 engine. Unless you want to make a game that takes place in London on Denemark, there no reason to tolerate all that fog :rolleyes: I mean, I hope SS doesn't fall for the UT2004 hype.

    Of course, if we had a 'real' community debate we could go somewhere. Now we only have a few people throwing their 'IMO' in long forgotten threads.
     
    Last edited: Dec 15, 2004
  2. fist_mlrs

    fist_mlrs that other guy

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    well, the only engine out there without that problem is farcry. actually you don't even have to use fog in ut2004, most of the ro maps don't even justify it at all.
     
  3. {GD}Ghost

    {GD}Ghost Counter Terrorist Operative

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    I don't care what anyone says. UT2k4 look much better by far, than UT. And lets not get our panties in a bunch already. No matter which engine the dev team decides to use, we'll be old a grey before we get the first playable bug ridden version.
     
  4. zeep

    zeep :(

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    How hard is it really to port Inf2.9 movement, ballistics, and core over to ut2k4? I don't have any idea.
    I know the team wants to start from scratch but could , say the inf mod team, make an attempt to just make/port us something inf-like on ut2k4?
     
  5. fist_mlrs

    fist_mlrs that other guy

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    since pretty much all the base classes are gone it would have to be done from scratch iirc.
     
    Last edited: Dec 15, 2004
  6. zeep

    zeep :(

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    But stuff like bulk, ballistic calculations, movement variables, things like that should be pretty much unchanged. Beh.. i just want someone to port!

    /spoiled brat
     
  7. Cleeus[JgKdo]

    Cleeus[JgKdo] because respawns suck

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    writing it from scratch is probably easier then porting it
     
  8. {GD}Odie3

    {GD}Odie3 You Give Odie a Boner

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    This map that one of the Dev Mappers is making look pretty bright and happy (no fog). So, I assume it is up to the mapper...
     

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  9. Crowze

    Crowze Bird Brain

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    During development it seems a good practise to go with no fog. However, for peformance I'd imagine the final will definitely have it.
     
    Last edited: Dec 15, 2004
  10. Dr_Strangelove

    Dr_Strangelove http://www.jeremycox.com

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    Sorry to hijack this thread, but I was given the OK to post some renders of what I have been working on, and will be doing "a render a day" for a little while in this thread (I may miss a day here or there, but will make up for it).

    So, lets get this rolling!

    EDIT: oh, and beppo wanted me to let you all know that I just learned to model about 2 1/2 weeks ago. Most of what I will be showing was done between then and now.

    Modeled, UVed, and skinned by myself...
     

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    Last edited: Dec 17, 2004
  11. zeep

    zeep :(

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    *stunned* . .. holy crap! That looks good enough to eat :eek:
     
  12. {GD}Ghost

    {GD}Ghost Counter Terrorist Operative

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    That is definately beautious. Yes, I said beautious.
     
  13. ravens_hawk

    ravens_hawk New Member

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    /me starts to weep for joy
    Things are being done! Hope is renewed! Yay for INF and SS!
     
  14. {GD}Ghost

    {GD}Ghost Counter Terrorist Operative

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    Its still gonna be 2-3 years yet. Lets not have a premature.....situation here.
     
  15. asmodeus

    asmodeus DB addict

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    yes, those are very nice models, lots of questions remain unanswered though
     
  16. FieldMedic

    FieldMedic Less good UT Player ever

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    Awesome renders for 2 weeks and a half of learning [​IMG]

    /jedi mind trick on
    And when you were making those renders and showed them to Beppo, what videogame engine Beppo had in mind ?
    /jedi mind trick off
     
  17. UN17

    UN17 Taijutsu Specialist

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    Nice grenade work Strangelove! Are the rings really octagonal or are you saving polys? I'd make them at least 16 sided if this is going to be a first person model. If this is a third person model, then wow! It's purty.
     
  18. ant75

    ant75 aaaaaaaaaaaaaaaaa

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    Even if everything else falls apart, at least we still now we're gonna be able to have NADE WARS on a new engine, yay!

    Keep'em coming strangelove!
     
  19. OICW

    OICW Reason & Logic > Religion

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    Bloody hell, two and a half weeks and you can not only model but UV wrap and skin as well? Maybe I ought to get you to teach me to model :p
     
    Last edited: Dec 16, 2004
  20. Crowze

    Crowze Bird Brain

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    Awesome, that tiled floor looks very authentic.

    Oh, the nades... well, they're OK :D.
     

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