Real fast weapon request: the Telezipper

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Nemephosis

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Yeah, homework sucks. No big rush though. ;)

ECW stands for Extreme Championship Wrestling. They have since been bought out by Vince McMahon who now owns the WWF, WCW and ECW. Yes, he literally 0wnz wrestling.
 

Nemephosis

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No.

And This topic is going Extremely Cliffbound at Warpspeed (ie. off topic) so how about a news update on that GAR/T? Anything, nothing yet, homework sucks?
 

Nemephosis

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so THAT'S how it happens!

Well, it works and that's really all I care about. ;)

You can fix the flag-telezip thing if you want but it really doesn't matter to me. If you get my drift ;)

*psst, keep that :D*
 

Psycho_Leech

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New version

Check the first post, when in the Pain thread I said I didn't know how to skin, I made a change to the telezipper skin, assumed it would stay the normal shockrifle skin, saved it, then looked at the WoD forums. I have to get out of the habit of assuming one line of coding isn't going to change everything, it did for the GAR/T.
Nemephosis, you did say green was your favourate colour, although the telegib skin is probably not quite what you were thinking.
I'm now going to fix the telezip with flag problem, and try to make others drop the flag if you shoot them with the altfire.
TELEGIB IS TOTALLY CRAZY!!!
 

Nemephosis

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Actually I asked if you could make the alt beam green instead of orange. The skin was fine..... why, what did you do to it now!? ;)

I'll find out I guess :)

[edit] 929K!?

That's, um, quite the jump in file size isn't it, about 90-fold..... must have had to make a new texture. eugh.... I hope this is good man :)

[edit2] AAAAAAAAAAAAAAAAAAAAAAAUUUUUUUUUUUUUUUGGGGGGGGGGGGGGHHHHHHHHHHHHH

WHAT HAVE YOU DONE.... WHAT HAVE YOU DOOOOOONE........

The beam should be green, not the skin! It looks like a mutant! :D

No no no I asked if the secondary beam could be made green.... not the skin! :)

Although on a side note I liked the way the previous version worked. I dunno, this one doesn't seem to want to work all the time. Very strange.

Although what I do like is the secondary beam looks to be a little softer and smoother looking than the UT Shockrifle beam. I like that. Now just make that green, fix the shin again and that's it, perfect stuff. :D
 
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Psycho_Leech

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Hmmm...

The primary works alright in my experience.
The beam is green if you are on the green team.(I could make the default beam green, though.)
Yeah, it is quite a jump in file size, because of the skins, I didn't have specific intentions to make the Telegib skin that colour, I played around with some effects, and produced that, it does look a bit wierd.
BTW, the alt beam can hit assault objectives and control points in Domination, as well as normal pickups, could probably set off U4E grenades set on proxomity, haven't tried it, hitting opponents with the alt-fire beams them to you like weapons, causing them to telefrag you(Might make it so they just appear in front of you instead).
Thinking of putting orange stripes down the side of the gun model, what do you think?
Note: Don't try using telegib and tallyho together.
 

Psycho_Leech

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Hehe...

Ever tried Telegib on MetalDream?
I've never won a domination game by THAT much!
I've made a few changes, but not posting another version yet.
All I really need to change is that when you hold down altfire, it doesn't work properly until you release.
 

Nemephosis

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Re: Hmmm...

Forgive the horrible quoting but I don't feel like doing it right, too much work. Any comments I make will have a ... in front of them.


Originally posted by Psycho_Leech
The primary works alright in my experience.
The beam is green if you are on the green team.(I could make the default beam green, though.)

... yes, that would be what I asked ;) thanks


Yeah, it is quite a jump in file size, because of the skins, I didn't have specific intentions to make the Telegib skin that colour, I played around with some effects, and produced that, it does look a bit wierd.

... It's not bad looking (the blue definitely looks better than the green) but do you think maybe you can just use the original again? the file size would be 10K again :)


BTW, the alt beam can hit assault objectives and control points in Domination, as well as normal pickups, could probably set off U4E grenades set on proxomity, haven't tried it, hitting opponents with the alt-fire beams them to you like weapons, causing them to telefrag you(Might make it so they just appear in front of you instead).

...I like all that stuff. Will have to try the DOM thing. And the thing that puts guys in front of you instead of into you is a lot better too :)


Thinking of putting orange stripes down the side of the gun model, what do you think?

... would it need to be another whole new skin? If so, it's a lotta file size for a small stripe.
Note: Don't try using telegib and tallyho together.

... Good idea :D
 

Psycho_Leech

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Hmmm...

I'll either make the beam green by default, or make it optional, (hopefully client-side, like Q3A's railgun)
I don't want to use excacly the same shock rifle skin, but I might make the telegib version just use the normal GAR/T skin, but with an orange core. Don't worry about the stripe, I added it to the skin and replaced the old skin.
If you shoot the alt mode into water, the player gasps for breath, you might be able to get more oxygen with the alt-beam when underwater, but haven't tried it.
Yeah, the alt beam will put players in front of you, standing on the edge of the building in facing worlds would be interesting, you will still get telefragged with the normal GAR/T for that reason.
 

Psycho_Leech

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Update

In order to cut down the file size, this version only has the .u file, and a new texture, the line only appears if you set your weapon handedness to left handed.
On facing worlds, shooting the enemy flag carrier with the GAR/T's altfire from the top of the building is an effective tactic, seeing the flag carrier jumping clean off the building unintentionally into oblivion has a certain satisfying touch to it.
You can use the GAR/T to keep a flag carrier from going into the distance whilst a teammate lays into them with something.
They only drop the flag if they are on your team.
You have to import the texture using unrealed, so as to reduce file size.
And yes, the beam is green by default, I'm not going to change the E-GAR/T skin, it seems too fitting with the green beam.
 

Psycho_Leech

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New version

The files here are just the updated ones.

EDIT:
Now added config file, so you can choose which beam colour you want and wether or not to use team colours.
There isn't a umenu because I have no idea how to make one yet, it's fairly obvious but in case you're not sure what number means what:
0=Red
1=Blue
2=Green
3=Yellow
ForceBeamColor disables team colours if true.
 
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Nemephosis

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Real clever, you added your avatar into it :D

OK so I cheated and used the PCX file. ;)

Question: why is it now left-handed? aside from showing off the decal..... I can not use left handed weapons. I totally suck at aiming, it just can't be done.

Beams are still blue.

Not too much change from last time really, but I like how the beam looks more "solid" than the standard Shock Rifle beam.
 

Psycho_Leech

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Answers

The model is now left handed because the translocator is, left-handed aiming isn't that difficult in my expirince.(The E-GAR/T is also used as a weapon as well as a transportation device, so I'll probably make that right-handed again)
Which decal do you mean it shows off? putting it that way hid the line, (but I'll probably put a bolt on the side)
Beams are blue if you're on the blue team. If you set your team to blue on deathmatch, might make it blue, in that case, pick green.
Grabbing players needs to be changed a bit, it's a touch glitchy and has caused players to vanish with a telefrag message(only once, though). You don't get telefragged with the normal GAR/T.
Then I will make the E-GAR/T destroy assault objectives.
 

Nemephosis

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Would it be possible to make the beam green despite what colour team you're on?

Yeah left handed aiming is very difficult for me. I can't get used to the position of the weapon :) Could you possibly change it back for those whose aim is bad enough already? ;)

the E-GAR/T assault thing isn't really necessary cause I hate assault real bad. But I also noticed I'm not the only one downloading this (would you guys speak up already!? ;)) so you can add that if you like. I just don't like assault personally.

Yeah I have already telefragged guys with the alt on the GAR/T when it should have pulled them toward me.
 

Psycho_Leech

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Well...

Now you can't pick objects and people up at the same time, no update on here yet, but I think I fixed telefragging with the altbeam by doing that.
I could change the beam to always being green, but I don't want to, as for the assault thing, I'll probably give players an impact hammer that only works on assault objectives or something, or the altbeam can kill assault objectives.
I like assault, so expect something.(Acctually, I perfer a modified version where each player only gets five lives)