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No, no, no. I'm not exactly leaving it. It's just that I have no idea why it blowed up when I exported it, and thusly, can't very well continue it. Right now, I think only the new grappling hook works.
If I were to export the only other version I have (the one posted here), I would have to redo so much stuff, it would just be bad! Besides, I don't think it was a problem with the export, I think it has something to do with the sounds/textures. Maybe I'll try making them all use their default textures and sounds, and see what happens...
Forgive that bit of ignorance but as it gets later, I tend to get stupider. You should hear me the day after I've been unable to get any sleep during the night.
I'm not sure if you know this or not, you never said anything about it. But the same problem you had with the flamethrower (fire going out after transporting) also applies to the A4PL. If you're poisoned, teleporting will un-poison you.
Hey, guess what, everybody? No, my tortila has not escaped again, Pain lives (insert maniacal laugh)! There's still a few things that don't look right, but I think I can fix them. The napalm grenades still lag, though, and the bots use them too often. Also, I think the ailments do go away if you teleport. Bad. But Pain is back! It's alive! Alive, I say!
damn bots, lag my system to hell with those grenades.... and I have a nice one too.... I go from 60 FPS to about 10 in the worst cases when they grenade-flood..... bastards!
I did get them to only lag a bit at first, but they use them so much that it's always lagging. I think I can make them less, but It'd be nice if I could get them to lag less. Some of my projectiles still don't work right again yet, either, and I don't know why. School's gonna break everything.
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