What would you like to see in a new, fourth player class...?
teh suppleier®: unit that cant fight but supply health, armor
and ammo to other teammates and clokas himself when the air gets hot
armor: heavy ( gunner )
speed: normal ( tech )
skillrechargerate: normal ( ..same in all classes ?! )
hackrate: normal ( ranger )
weapons: - none - ( duck )
weaponslots priamy:
1.) heal
2.) repair
3.) supply
4.) cloak of invisibility: costs high amount of skill and lasts for only 10~15 secs -
you cant carry any artis or supply when you are invisible.
5.) a mix of heal, repair and supply at the same time but 3 times slower than normal speed.
?6.) some kind of a close range weapon
weaponslots secondary:
1.) deploys a temp. healstation - cost high skill or time to build ( "hack" )
2.) deploys a temp. repairstation -same as above
3.) deploys a temp. supplystation -same as above
4.) charge for longer cloak
5.) deploys a temp. mixedstation - with only 33% power
?6.) seconday / charge of "some kind of a close range weapon"
temp. = ~ 15 secs.
...just some thoughts that flew though my mind - lemme kn0w what you think `bout it