As far as weapons go I didn't notice anything other than the primary shock strength and sniper strength. As for combos i meant I think you can fire more than three and all balls will keep flying but only 3 explode. Back in the dsy (1.4pa) only the most recent three balls stayed alive. I could be wrong, it is something I thought I noticed but put no thought into. Didn't really matter to me.
As for all of the changes to pickups/power ups I honestly didn't notice because it's been so long. I just took it as normal. My mindless boot whoring is actually very strategic . They are my favorite tool/pickup in EO hands down . So much so that I disabled normal jumping so I don't accidentally waste the boots if I jump in a gunfight. It's hurt a few times where the altitude would help but overall having the boots longer is all I care about. Shield and armor are great but when playing offense a good pair of boots goes a long way.
I'm fine with the version you did and have running. Please don't take offense to my noticing certain differences (and not others) - it's been many years since I was playing EO. Most things I take as normal. I only "questioned" version 2.0 because I never remember seeing it before and I distinctly remembered the wide used version as being 1.4pa. I'm more than happy with what we have not only because you've supplied a server but because it's just plain fun. Whether you change things or not I'm enjoying the ride.
also the impact hammer explosion has confused me for weeks. I only noticed yesterday that it was the reason for me seeing random "redeemer" explosions over the last few weeks and I have no idea how to do it.
Sorry for terrible spelling or grammar, typing on my phone, it's late, and beer. Mmmm... beer
<3
As for all of the changes to pickups/power ups I honestly didn't notice because it's been so long. I just took it as normal. My mindless boot whoring is actually very strategic . They are my favorite tool/pickup in EO hands down . So much so that I disabled normal jumping so I don't accidentally waste the boots if I jump in a gunfight. It's hurt a few times where the altitude would help but overall having the boots longer is all I care about. Shield and armor are great but when playing offense a good pair of boots goes a long way.
I'm fine with the version you did and have running. Please don't take offense to my noticing certain differences (and not others) - it's been many years since I was playing EO. Most things I take as normal. I only "questioned" version 2.0 because I never remember seeing it before and I distinctly remembered the wide used version as being 1.4pa. I'm more than happy with what we have not only because you've supplied a server but because it's just plain fun. Whether you change things or not I'm enjoying the ride.
also the impact hammer explosion has confused me for weeks. I only noticed yesterday that it was the reason for me seeing random "redeemer" explosions over the last few weeks and I have no idea how to do it.
Sorry for terrible spelling or grammar, typing on my phone, it's late, and beer. Mmmm... beer
<3