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If you're having problems loading INF 2.86 on a Mac...

Discussion in 'Troubleshooting' started by Alpha_9, Aug 28, 2001.

  1. Equus Pr8

    Equus Pr8 New Member

    Joined:
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    There's no formula for VM settings. If you ask five different techs, you'll get five different answers. Just try not to use it as your main source of memory for Unreal Tournament. :)

    Equus-{Pr}
     
  2. raziel_spawn69

    raziel_spawn69 New Member

    Joined:
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    PPPPLLLLLEEEEEAAASSSSEEE!
    hey... umm everything works fine {thanks to whoever said change video thingy} but i cant switch gametype/create custom loadout/ edit player / etc.... it can find the UT maps but not the INF ones... even when i put INF maps in the normal maps folder!!!! i think other people have had this prob... i HAVE done the paths thing but this is what it says
    [Core.System]
    PurgeCacheDays=30
    SavePath=:Save
    CachePath=:Cache
    CacheExt=.uxx
    Paths=:Infiltration:System:*.u
    Paths=:Infiltration:Maps:*.u
    Paths=:Infiltration:Maps:*.unr
    Paths=:Infiltration:Textures:*.utx
    Paths=:Infiltration:Textures:Camos:*.utx
    Paths=:Infiltration:Sounds:*.uax
    Paths=:Infiltration:Music:*.umx
    Paths=:INF_System:*.u
    Paths=:INF_Maps:*.unr
    Paths=:INF_Maps:*.u
    Paths=:INF_Textures:*.utx
    Paths=:INF_Textures:INF_Camos:*.utx
    Paths=:INF_Sounds:*.uax
    Paths=:INF_Music:*.umx
    Paths=:INF_Web:*.uhtm
    Paths=:beta maps:*.unr
    Paths=:beta maps:*.u
    Paths=:beta textures:*.utx
    Paths=:System:*.u
    Paths=:Maps:*.unr
    Paths=:Textures:*.utx
    Paths=:Sounds:*.uax
    Paths=:Music:*.umx
    Suppress=DevLoad
    Suppress=DevSave
    Suppress=DevNetTraffic
    Suppress=DevGarbage
    Suppress=DevKill
    Suppress=DevReplace
    Suppress=DevSound
    Suppress=DevCompile
    Suppress=DevBind
    Suppress=DevBsp


    is that O.K!!!???



    P.S. i put the stuff from the mappack in right folders but it still cant find anything PLEASE HELP cause im :( :( :( :( :( :( :( :( :( :( from INFdrawle [sp]
     
  3. Equus Pr8

    Equus Pr8 New Member

    Joined:
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    I think your problem, raziel, in that that's the path structure for INF 2.85.
    Here's the same section of Infiltration.ini that I've got:

    [Core.System]
    PurgeCacheDays=30
    SavePath=:Save
    CachePath=:Cache
    CacheExt=.uxx
    Paths=:Infiltration:System:*.u
    Paths=:Infiltration:Maps:*.u
    Paths=:Infiltration:Maps:*.unr
    Paths=:Infiltration:Textures:*.utx
    Paths=:Infiltration:Textures:Camos:*.utx
    Paths=:Infiltration:Sounds:*.uax
    Paths=:Infiltration:Music:*.umx
    Paths=:System:*.u
    Paths=:Maps:*.unr
    Paths=:Textures:*.utx
    Paths=:Sounds:*.uax
    Paths=:Music:*.umx
    Suppress=DevLoad
    Suppress=DevSave
    Suppress=DevNetTraffic
    Suppress=DevGarbage
    Suppress=DevKill
    Suppress=DevReplace
    Suppress=DevSound
    Suppress=DevCompile
    Suppress=DevBind
    Suppress=DevBsp


    Hope it helps,

    Equus-{Pr8}
     

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