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If UT4 was announced...

Discussion in 'Unreal Tournament 3' started by Arnox, Nov 29, 2010.

  1. Capt.Toilet

    Capt.Toilet Good news everyone!

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    Personally I just never cared for it. Refresh my memory on this as it might be hazy, but the only use for it that was even remotely viable was in VCTF and carrying the bomb thingy in warfare. Even then I would find myself either getting prematurely knocked down, or my view would get wonky and my tether would snap loose if attached to a vehicle.
     
  2. N1ghtmare

    N1ghtmare Sweet Dreams

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    Well it wasn't designed to get you *through* combat, just to it. If you started getting shot at, your supposed to hop off...
     
  3. Bi()ha2arD

    Bi()ha2arD Toxic!

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    Because you are doing it WRONG!
     
  4. KillerSkaarj

    KillerSkaarj Art for swans is dope!

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    If UT4 was announced I would nerdrage, then hop into the car, drive down to Cary, then poke Mark Rein repeatedly with a hot iron until he agrees to greenlight Unreal 3 instead.

    Now if you'll excuse me, I'll be going back to my hole here.
     
  5. Mister_Prophet

    Mister_Prophet .

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    Hmm, let's think. Maybe ditch the mega-armor look to many of the characters, don't make any black voice actors say anything (poor bastards), and avoid making guns that have guns built on top of their guns. But I'd pretty much give a new UT a go if they made one. Why not? I still very much like the first UT, though, and I think that if Epic seriously wanted to go back to the almighty U they should take another shot at Unreal instead. They've had a go at the Tournament thing quite a few times now.
     
  6. GreatEmerald

    GreatEmerald Khnumhotep

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    Unreal 3 FTW indeed. I'm surprised they haven't picked the idea up yet, there's a high demand for it :\
     
  7. rhirud

    rhirud Fast learning novice

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    A propper introduction level that teaches newbs the basics.

    Weapons\vehichles get unlocked over 10 days of playing to suck newbs in.

    Not using bodybilders on roids as the basis of the 3d meshing.

    Humour.

    In game freedom to mess around, not high intensity chockepoints.

    All matches occur in a persistent universe on small groups of servers, to generate community cohesion.
     
  8. awergh

    awergh New Member

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    Hmm I think if UT4 was announced I would be excited yet not expecting much which is how I thought about UT3 since I wasn't expecting much because of ut2004 which I thought was inferior to UT99 (I haven't actually play ut2003 so I won't include that one).

    UT3 was better then I expected in that I liked it better then ut2004 but it still wasn't as good as UT99 it just wasn't quite as good I still reckon that double jump is the most useless thing ever it just means you have to double jump where you used to normal jump to making it completely pointless in my opinion, its much better as a mutator.

    but anyway for UT4 I would just want UT99 remade with better graphics and netcode then I'd be happy oh and just as easy to add maps and stuff not like UT3 where I had to look up how to actually install a mod and a map, why did they change it?

    Unreal III would be good although some people might be confused but thats their problem, I really should finish Unreal (please don't kill me for not having finished it), my only problem with Unreal is its sometime hard to work out what to do but maybe I just don't have a clue??

    Like the tutorial levels in UT99 for DM,CTF,DOM,AS ?

    I think that would be a little putting off because people who know UT would have to wait possibly 10 days for their favorite weapon to be avaiable

    Definitely, variety is always a good thing to.

    but that makes it sound like you just cant run up a server and do what ever makes it sound more limited to me, maybe I'm just scared of those nasty people who don't release the dedicated server client publicly.

    I'm not quite sure how a persistent universe would work? don't quite see how it suits UT maybe I'm missing something which wouldn't surprise me but it doesn't seem necessary unless you have a destructible environment and all the decals stay so you can see all past battles but that would be a pretty heavy load for CPU and GPU.
     
  9. FuLLBLeeD

    FuLLBLeeD fart

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    Complete reboot of the franchise. Go back to Unreal Tournament 99 style gameplay with UT3 balance. No more double jump, bring back single jump. Gametypes are TDM, DM, CTF, Domination, Assault. If game sales are good enough make an expansion pack that adds VCTF, Warfare, buttslaught, w/e.
     
  10. awergh

    awergh New Member

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    Sounds right but what do you mean by UT3 balance?
     
  11. GreatEmerald

    GreatEmerald Khnumhotep

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    If you like UT1 so much, why not play it? :p I'd say that variations are healthy, since people can see different approaches to the same things and decide which one of those they like the best.

    About the installation - that's actually a case of fridge brilliance. While it's different, it is very much useful - in vanilla UT1/UT2004, you install a ton of mods, then your game gets corrupted or you have to reinstall for some other reason, and bam - all your mods are gone. Here, you can reinstall UT3 as much as you want, your mods and settings are always safe.

    Oh, and about gametypes - add Conquest!
     
  12. UBerserker

    UBerserker old EPIC GAMES

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    Weapon balance (mostly) I guess. IMO, it's the best one in the series.
     
  13. awergh

    awergh New Member

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    hmm I don't think I really noticed I thought UT99 was fine everything can kill pretty easily except enforcer and impact hammer which is a bit harder.

    UT2004 is no good cause the weapons are nerfed, not that I have looked into it much but I know it's true.
     
  14. Hideinlight

    Hideinlight Member

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    Boring.
     
  15. Sir_Brizz

    Sir_Brizz Administrator Staff Member

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    The UT weapons are balanced for modem players.
     
  16. Hideinlight

    Hideinlight Member

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    Just for interest sake I've modified the Smartjump and controller to be as ergonomic as possible.
    It basically gives me a dedicated "dodge in any direction you moving" button and a "normal jump" button.
    Had to change the button layout via console commands though.

    Code:
    setbind XboxTypeS_RightShoulder GBA_Fire
    setbind XboxTypeS_RightTrigger GBA_AltFire
    setbind XboxTypeS_LeftShoulder smartjump
    setbind XboxTypeS_LeftTrigger jump
    setbind XboxTypeS_LeftThumbstick GBA_WeaponPicker
    setbind XboxTypeS_RightThumbstick nextweapon
    And and idea of the layout:

    [​IMG]

    1. Normal Jump
    3. Smart Jump.

    2.Secondary fire
    3.Primary Fire

    8. Weapon Wheel
    9. Next Weapon

    Can do some pretty cool stuff now with the gamepad (even with dodgejumping) that you wouldn't be able to do with the normal configuration at all. I did this on a logitech controller though so I don't have triggers.
    You can move, jump, aim, shoot and change weapons at the same time.
     
    Last edited: Dec 6, 2010
  17. Capt.Toilet

    Capt.Toilet Good news everyone!

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    You're a wrong :awkward:

    Just because a few nerds are requesting it does not mean it will sell well. This is a common mistake Hollywood is doing with movies and does not need to be carried over.. They peek at message boards and see all this hype that is going around thinking the movie will rake in tons of money, and it just flat out falters. Kickass and Scott Pilgrim are perfect examples of this.
     
  18. Sir_Brizz

    Sir_Brizz Administrator Staff Member

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    It might help if Hollywood wasn't like "Let's make a Michael Cera-like movie out of this interesting content! Social awkwardness is all the rage in these days!
     
  19. GreatEmerald

    GreatEmerald Khnumhotep

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    Indeed. Of course it won't sell if it gets half-baked. But if it's done to a turn, it should sell like hot pancakes.

    ...pardon the barrage of culinary puns :D
     
  20. NeoNite

    NeoNite Worst hack fraud ever

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    Yeah, that's exactly what UT4 needs. pancakes.
    Smother your enemy with pancakes, moments before launch graced by the fragtacular fragrance of your buttocks bile.

    Oh well, in all honesty about UT4. If I want to play UT1, I'll go play UT1.
    I wouldn't mind seeing different type of characters either (the bulky armor gladiators became a bit stale) and aside from the Krall.. they're pretty much all human(oids) and naturally all bipeds.
    (Why not something more creative that wobbles or slides around the arena, or four legs etc. really out of this world because the name of the game is UNREAL, isn't it?)

    More colors, definitely more colors.

    But I'd rather see an Unreal 3 game in the style of Unreal 1. NOT a copy of the first game, though. That would be silly. Times have changed.
     
    Last edited: Dec 6, 2010

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