W0RF said:When a team finishes junk in < 5 min, you know it's gonna be a long night.
The game I was there on, it wound up being really even. The first team won in 5 or so minutes, and then the second team wound up behind by about 15 seconds after securing the checkpoint, and nearly escaped a few times themselves. Although it could have been one of the oither times I suppose. I lose track of this stuff when we play a single map more than 5 times a night.
theticzyn said:In addition to warmup mode, I'd like to see the hidden fun% stats activated in utcomp since so many ppl treat this game like a mmo.
What stats are those?
I had fun last night though, despite the games in a lot of situations. I can't remember the last tiem I had laughed so much, and the time was thouroughly enjoyable. I find that the game is fun if you chose to make it so, and don't listen to the scoreboard! I decided last night that I didn't want to bemoan the fate of losing, I just wanted to have me some fun, so I did. I lost my cool a couple times, but it's all about reminding yourself that if you're not having fun, then the whole thing is really pretty pointless. Even if DP is upset with Red, step back and look at how funny it is. (Do you want a tissue DP? :'( ) At the worst, you can always mute him.
Of course, winning always makes the game more fun. I'm pretty n00b at CTF and DM and all that shis, (although I'm a pr0 release switch camper in JB) but I CAN play AS. Winning is fun, but I think it would be more fun to play games of AS where the result was NOT determined by how many of me/mms/raffi/eif are on one team vs. the other. I would be willing to go through all the AS maps and teach any FragBU goes what I know about maps and general AS strategy so that we can have some good games of AS. If anyone is interested, post about this, and when might be good for everyone to get together.