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Turns2Ashes said:Dodging is part of the Unreal franchise
I would love it if the dodging is like U2XMP!
Turns2Ashes said:Dodging is part of the Unreal franchise
There is a big different though. VCTF sucks.Sir_Brizz said:Personlly, I think Epic is going to try to play it smarter this time. The way CTF should have been in 2k4 is to just have Vehicles as part of the map. I don't think it deserved to be it's own gametype with it's own naming convention because the only difference is what the map conatins, and how it is balanced. They rules don't really change.
No. VCTF MAPS suck.Turns2Ashes said:There is a big different though. VCTF sucks.
It could easily have been made a check box in CTF. "No Trans w/ Vehicles".-AEnubis- said:I kinda agree with you brizz, I think things like weapon lockers, and vehicles could be included in maps of all game types, if balanced appropiately, and yeah, VCTF maps suck, the gametype has potential. The only snafu with it is the trans. The trans is a game setting independent of the map, and really should only be there if vehicles are not in theory, though I don't know if it could be balanced with both.
Selerox said:One thing's for certain, if they tone down some of the funkier movement stuff, they'll kick up the run speed. It can't stay at UT200x speeds with less hip-hop.
JohnDoe641 said:Malcoms is the opposite of M Jackson, he's going from white to black. :c
JaFO said:My guess is that Epic has finally realised that the balance between someone acting like a monkey on speed and an absolute beginner (as far as acrobatic movement is concerned) is far too much in favour of the monkey, unless their opponent blankets the area with area-based weapons.
That's something that really needs to be fixed if the franchise ever wants to attract players used to playing games that don't feature such acrobatic movement.
I hope they've got the guts to drastically modify the movement while maintaining the essence of Unreal.
Personally I'd like to see them take the species-based approach that was removed from UT2kx-series and implemented in UC2. In other words : if the character looks like a ff-ing big Titan then it probably is going to move & take damage like one ...
iron12 said:Not only that, who whats to watch a monkey on speed.
hmmm ... somehow I see a pattern emerging :8-4-7-2 said:I'm all for getting rid of the excessive jumping :tup:
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