I know that this does not hit on the technical that is being discussed here so far, but I feel it is totally related to the new hit detection. While playing on servers that are running this new mutator I have witnessed alot of the "Unreal Moves" i.e. bunny hopping to avoid being hit and then spray firing as they are hopping. I certainly realize that I would do anything in my power in RF to avoid death, such as jumping around, but here you are carrying alot of gear and if anyone has carried a true field pack, weapon, ammo and even wearing body armor I would suggest jumping around like a bunny on speed and in cojunction with this jumping try and aim a weapon and fire at someone it just is not possible to do on a routine basis. Yet I have witnessed this very thing happen repeatedly during play, I have no viable solution to this other than make the bulk even more of an impact, popular idea I know, but this aspect feels far from real.
Other than that the new hit mutator works very well IMHO people actually have to aim to hit and it has leveled the playing field considerably, which one would hope would make new players feel better abotu playing since they now stand a fighting chance when they first start playing.